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:marseymanysuch#cases:

Honestly, name me an rpg where choices imported from previous games do matter

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Wrex not being around in Mass Effect 2 & 3 because you killed :marseyconfuseddead: him in 1. Even then he just gets substituted by another turtle-klingon but that's the best example I've got.

See also: the bald assassin :marseyninja: guy from Witcher :marseygeralt: 2's reappearance in 3 just doesn't happen :marseyvenn6: if you killed :marseykenny: him (which, I think, the majority of players did). They had to cut the elf guy from 2 reappearing in 3 because it was too complicated :marseyavril1: to make the choices work.

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sociatael 'THE FAE HAS FALLEN' chuds cucked again

:marseysmug:

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They got fricked up bad between :marseyzeldalinkpast: 2 & 3 judging by how, in 3, they're all living :marseyzombie2: in tiny squatter camps in the woods :marseylillian: cooking :marseybiggerfish: meth or something.

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Human landchads EVICTED all sissy kinfe-ears (after fricking their women for the last rent ofc) :landlordpride:

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Eat shit boiware fans

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mf I drank Mythal's bath water for nothing eh?

:#marseyitsover:

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"Hey, I remember you, yes, back when those Dragonstrags didn't have you tied to a wall to force you to frick the thing."

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Didn't Mass Effect choices actually matter tho

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Sometimes, but they still normalized some things like having Anderson resign as councillor if you selected him, or having fake rachni queen if you killed the real one.

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Yeh but the endings were all pretty much the same with different colors lol

Pillars of Eternity choices mattered for the sequel though :marseycheckem:

Except your buddy Edér, that guy would stick by your side through stopping or committing a genocide

https://i.rdrama.net/images/17270898212008424.webp https://i.rdrama.net/images/1727089821267662.webp

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:#marseyitneverbegan:

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There's 5 other tabs for choices there.

/cope.

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