And what's Spicer going to say, "Oh yeah, it's all legit!" First of all, he's not even one of the 10, and you can tell Trump wouldn't let him in on it. And second of all, if he did say that, it would just make tons of people bombard him with more questions about it, which he really knows nothing about. This is top level Military Intel at the highest level of Classified Clearance.
It's fun for a while but runs into the same problem other autism simulators like minecraft run into, you establish a working system and then you're just playing a more involved cookie clicker. After getting a couple caravans out and what not you kind of see the matrix and there isn't much more to do that doesn't take am exhaustingly long time that is essentially just rote.
You know what pisses me off about it? I've mind my entire area. I can send dipshits out to other areas, but I can't physically interact with them unless it's a mission. Why can't I just send guys to go mine a mountain without creating a whole settlement?
If I were going to keep playing thr next thing I was going to do was send my entire population to a new settlement. It would have the benefit of being built more holistically than the original hodgepodge colony.
I can't do mods in autism simulators unless they all come in a pack when I first start playing. It spoils it for me to be guessing or juat know when the mod I specofically installed comes into play.
14 comments
1 SnapshillBot 2019-01-09
And what's Spicer going to say, "Oh yeah, it's all legit!" First of all, he's not even one of the 10, and you can tell Trump wouldn't let him in on it. And second of all, if he did say that, it would just make tons of people bombard him with more questions about it, which he really knows nothing about. This is top level Military Intel at the highest level of Classified Clearance.
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1 LSU_Coonass 2019-01-09
why are all gamers either incels or giant "progressive" faggots? is this what gussy deprivation does to yo?
1 Zizara42 2019-01-09
It's a medium traditionally associated with autists and social outcasts, what do you expect.
1 Mahoganytooth 2019-01-09
Firstly you need to be willing to call yourself a "Gamer"
1 TheSubredditPolice 2019-01-09
Man this game pleases my autism, it pleases it good.
1 aqouta 2019-01-09
It's fun for a while but runs into the same problem other autism simulators like minecraft run into, you establish a working system and then you're just playing a more involved cookie clicker. After getting a couple caravans out and what not you kind of see the matrix and there isn't much more to do that doesn't take am exhaustingly long time that is essentially just rote.
1 TheSubredditPolice 2019-01-09
You know what pisses me off about it? I've mind my entire area. I can send dipshits out to other areas, but I can't physically interact with them unless it's a mission. Why can't I just send guys to go mine a mountain without creating a whole settlement?
1 aqouta 2019-01-09
If I were going to keep playing thr next thing I was going to do was send my entire population to a new settlement. It would have the benefit of being built more holistically than the original hodgepodge colony.
1 HINDBRAIN 2019-01-09
You can create temporary settlements then disband them.
1 TheSubredditPolice 2019-01-09
oh shit, thanks man.
1 Shitposting_Skeleton 2019-01-09
That's what mods are for. At least you can actually still lose after learning the rules unlike DF.
1 aqouta 2019-01-09
I can't do mods in autism simulators unless they all come in a pack when I first start playing. It spoils it for me to be guessing or juat know when the mod I specofically installed comes into play.
1 100percentdegenerate 2019-01-09
would recommend kenshi its the only thing thats pleased my autism receptors since i got burned out on rimworld
1 MotorButterscotch 2019-01-09
Jfc that mod is deplorable