An open letter to Mojang.
72 2019-05-17 by ImJustaBagofHammers
In commemoration of the 10th anniversary of Minecraft’s official release, I have decided to type this open letter to the Mojang staff, in the hopes that notch (who, despite being a moderator, I am not allowed to ping) might relay it to a Mojang employee or group of employees who he may still be in contact with (I could email it to them, but I doubt anyone would ever read), however the sale of the company may have negatively impacted their relationship. Here is the letter:
Dear Mojang,
I am /u/ImJustaBagofHammers, a devoted fan of your game and active player on the official Minecraft of the subreddit that your own founder - who, if you are reading this message, most likely sent it to you - moderates. Though you have probably not heard of me, I have found it necessary to type this letter. I have been an avid admirer of and participant in your game, Minecraft, for many years. I have made great memories and developed useful skills in my escapades on both my singleplayer worlds and on various servers. I have played and made adventures maps. I was a devoted follower of many of the classic Minecraft YouTubers. I give sole credit to this game for my interest in engineering and in applied physics. It is because of the devotion of people such as myself that your game became the most successful the world has ever seen. Indeed, it is because I appreciate your game that I am so greatly distressed by its current direction, specifically by how it exposes your hypocrisy, apathy, unethical and potentially even illegal behavior, and contempt for the Minecraft community. To illustrate this point, I really could analyze any recent update, but I’ve decided to focus on 1.14 in particular. Though this letter’s structure may seem disorganized, and its contents irrelevant, I hope that it, harnessing your piercing intellects, will be able to illuminate the problems of such aspects of the current state of your game as those of you who still have consciences have ignored. I will of course not comment on every last change or addition made in the update, and I will barely acknowledge the positive changes because, frankly, they are almost all very subtle and long overdue. Now, without adieu:
Playing through the latest update, I was struck by your hypocritical design philosophy. I noticed two particular examples of this; I will begin with the more benign (which I feel is probably the result of apathy), and then discuss the far more sinister one. The more harmless example is the new stonecutter block, whose model features a sawblade. You have rejected many suggested features (rightly, in my opinion), such as mining hats, for “not fitting with the Medieval theme of Minecraft”. Why then did you add this? However, this issue is massively overshadowed by another; a new mob you added to the game is the fox. As an ambient mob, I quite like the fox. That said, I strongly object to the ability to take foxes. Foxes are frequently kept as pets, which causes them to live out depressing and anxious lives, as they, of course, are not domesticated animals. Why would you encourage children and even clueless adults to participate in this incredibly inhumane enterprise, especially considering that you yourselves removed the ability to tame parrots by feeding them cookies out of a concern for the wellbeing of parrots, and in this very update removed polar bears from the list of mobs required for the monsters hunted advancement? I can assume only that you have some financial interest in promoting the wild fox pet trade, which, if true, is quite disappointing.
The new update makes many changes to villagers and villagers, both by redesigning villagers and by adding a new mob: the pillager. As you are without a doubt aware of the changes, I will not bother to list them all here. I appreciate many of the quality-of-life changes to villagers, and I can tolerate the changes to villager profession selection (though it complicates some of my challenge maps); I take issue only with the changes to villager appearance. I admit that my objections are not wholly rational, but I wish there they retained their classic appearance in at least one biome. At any rate, the other visual changes surpass them in both consequence and malice. With regard to villagers, I take greater issue with pillagers.
I must admit that pillagers seem halfhearted. From the beginning, I was skeptical of “raider villagers”, but I thought the idea might work as long as the raids didn’t happen automatically without possibility of prevention (and indeed, they do not). However, I think there was a missed opportunity to make pillagers a new kind of villager rather than a new kind of illager. If they were villagers, they would be neutral to the player by default and players would potentially have the ability to ally themselves with them. In this case, they would also be mutually-hostile with zombies. You might say that you couldn’t promote raiding in a children’s game, but by the very design of Minecraft, the player is able to do heinously evil things; for example, it is possible to directly burn child villagers to death if you like. Therefore, I don’t see how joining raider gangs would be much worse. You could even make the gangs take over settlements instead of indiscriminately slaughtering everyone (except the children, who can prolong a raid by several minutes as the pillagers wait for them to grow up so they can kill them, which could have been solved if you made them kidnap to raise them as pillagers) make it seem better. As it stands now, however, pillagers are simply a new enemy. While adding new enemies isn’t inherently bad, I feel you could have done more. Lastly, it should be possible to exterminate pillagers from an area. Pillager patrols should spawn only if there is an active outpost in the area, and the pillagers in an outpost should have to rebuild their population by breeding or by raising kidnapped baby villagers. In the current version of your game, there is no way to eliminate organized crime if you try to create a civilization encompassing multiple settlements, and, since pillagers are automatically hostile, no way to travel without being attacked.
In addition to these things, you’ve added a new villager-like mob; the wandering trader. Though I admire its advanced AI and complex behavior, it should not have been added to the game. All it does is sell the player biome-specific items, which, since it always spawns near a player, eliminates the incentive to explore, a major and lauded feature of your game. I cannot imagine you really thought this would “help” players who didn’t want to explore for resources; creative mode and commands exist for that. The only way it could conceivably be useful is on a large anarchy server where all resources within large areas have been depleted. However, because it always spawns next to a player, and there is a cap of one per world at a specific time, most players will never see it on a large server.
Now I would like to briefly comment on another new mob: the panda. I would find it quite peculiar that you spent valuable time making them one of the most complex mobs in the history of the game, having sets of alleles that combine to manifest as varying phenotypes, when they have practically no function, the only practical function, so far as I can see, is collecting slimeballs in peaceful difficulty (baby pandas sometimes sneeze in a reference to the long-dead internet meme and drop slimeballs as a result). However, I do not, for I believe I have the depressing answer; the People’s Republic of China. You would be far from the first corporation to pander to China at the cost of the immediate value of your own property. The PRC is infamous for its use of “panda diplomacy” to improve its international image; I have to wonder if they worked out an arrangement with to ease their restrictions on Minecraft (which isn’t outright illegal) in exchange with cooperation with this agenda.
The previous supporting paragraphs have avoiding directly addressing one of the most controversial and damning elements of the new update; the texture changes. In this paragraph, I will address it, along with another, comparatively minor, change. To the shock of many, you took it upon yourselves to completely redesign every last texture in the game (except for that of the creeper, which is preserved for being “iconic”). Yes, you did not make them the default (though you plan to from the next update onward), and currently have no public intention of making them mandatory without mods. Nevertheless, they are a window into your future plans for the game. It is obvious what you hope to achieve by changing the textures (with seemingly no support) from their iconic classic designs (which is so ubiquitous that most people can probably picture them in their head on command) to generic ones that, if I may be honest, make Minecraft look like a free-to-play mobile knockoff of itself. You want to make Minecraft into a bland, mobile-style game that any five-year old can pick up and play with for hours doing nothing of value. If the game’s character, colored with the heart and soul poured into by its creators and which reflects the neurodiverse individuals who finally found an outlet in it, must die for this, then so be it. When you have had your way, Minecraft will no longer by a life-redefining experience that inspires those pushed to the edge by society to achieve greatness, it will no longer by a game in which thousands make creative and challenging puzzles and adventures for everyone to enjoy, it will no longer be a game that inspires artists and engineers; it will be game where children build models of penis out of TNT and laugh as they blow them up. To this end, you have redesigned the textures, simplified the game, and even changed the dye system, because usually ground-up bones for white dye apparently gave the game too much personality. You have made your contempt for the neurodiverse no secret; you even condescendingly renamed the classic textures to “programmer art”. Its blatancy would be laughable if it wasn’t so appalling.
With all that said, I should stress that your game is not beyond saving. If you wish to take my advice to heart, you must remove the sawblade from the stonecutter’s texture and the ability to tame foxes (but may keep them as an ambient mob), make player-pillager relations more dynamic, remove the wandering trader, cut any illicit ties you may have formed with repressive regimes, and, last but not least, reverse the trend of “simplifying” the game. Thank you for reading this letter. I look forward to hearing from you in the future.
Cordially,
44 comments
1 ComedicSans 2019-05-17
Imagine typing that many words about digital Lego.
1 Icerex 2019-05-17
Talking about Minecraft in 2019 😴😴😴
1 L13utenant 2019-05-17
gamers OUT
1 MacAndShits 2019-05-17
gamers are the most oppressed race
1 bleached_ammonia 2019-05-17
and that's a good thing.
1 Wordshark 2019-05-17
k
1 TheColdTurtle 2019-05-17
VERY high effort post
1 MacAndShits 2019-05-17
VERY autistic dramanaut shitposting with incredibly hihg effort
1 d-amazo 2019-05-17
this isn't regular autism.
this is advanced autism.
1 MooseHeckler 2019-05-17
We're going to need a bigger boat.
1 elephantofdoom 2019-05-17
Bring back sky biome.
1 MacAndShits 2019-05-17
Bring back sky does minceraft
1 pepperouchau 2019-05-17
I can smell this post
1 600_lbs_of_sin 2019-05-17
/u /longpostbot pls
1 Soystache_ 2019-05-17
[DIDN'T READ LOL](https://i.kym-cdn.com/photos/images/newsfeed/000/154/912/berneydidnotread.gif?1318992465)
1 GameUpBoyHustleHardr 2019-05-17
this
1 Lee13412 2019-05-17
Getting drunk and pirating Minecraft tonight not because I support gamers but because I support notch’s nazi beliefs
1 kalinida 2019-05-17
The first thing people see in my server is the reichstag with swastikas and nazi flag banners
1 Barkasia 2019-05-17
Mfw we can't ping Notch
1 fidel_castrato 2019-05-17
imagine the smell
1 kalinida 2019-05-17
If this is not a copy paste from some forum autist
BIG
YIKES
1 KH0SH3KH 2019-05-17
I'm the kind of autistic who, if you let me, would go on an hour long rant about H.P. Lovecraft. It's super common for autistics to have an intense burning passion for something normal like lego or communism or 1980's culture or what have you. And I can't describe how good it makes me feel to talk about what I love with someone (who tends to not give a shit about what I'm saying). I imagine it's the same for OP. I've learned that there's a time and place for infodumping why Lovecraft's racism, while horrendous, doesn't mean you can't love his writing, but it is a necessary facet of his personality you need to understand to -- shit. i mean, I usually know when I'm overdoing it and it just looks pathetic to neurotypicals.
​
only thing that sucks is when i wanna infodump to my autistic girlfriend but she wants to infodump about some math thing i dont understand, and it just hurts my head. aside from that 10/10 recommend loser autists find a cute autist gf
1 kalinida 2019-05-17
You deserve all the bullying society throws at you
1 KH0SH3KH 2019-05-17
why is that?
1 kalinida 2019-05-17
Stop using a mental illness as an excuse for behavoir
1 KH0SH3KH 2019-05-17
1 kalinida 2019-05-17
Im gonna fucking slap your binder out of your hands next time i see you in the hallway fucking nerd. Watch out.
1 KH0SH3KH 2019-05-17
well ok then
1 wow___justwow 2019-05-17
Commemorate my cock.
1 BurgerLaowai 2019-05-17
A Response from Microsoft to ImJustaBagofHammers
1 TryitoutJulia 2019-05-17
A few years ago, I went to a fighting game tournament.
I was there to see some SF4, and some big names were there (Jwong, Fchamp, Snake Eyes). Of course, being a large tournament, there were other games. Guilty Gear, Skullgirls (a tranny got 2nd place on this one), Mortal kombat, all the usual games. Of course, this includes Smash.
Smash was kept in a separate room, attached to the large conference hall. It was an individual conference room, about the size of a tennis court. I walked in to check it out.
This room was filled with males, ranged 13 to 30. All of their combined body odor, smelly feet, and sweat patches assaulted my nose immediately. Most were wearing graphic tee shirts and athletic mesh shorts. This allows the smell to escape much more easily than jeans. White Nike New Balances or sandals. Most were wearing backpacks.
I've mostly forgotten about it, because it was years ago, but I will never forget that smell.
When I read this post, I could smell it again. I can't think of a logical, scientific reason for this response.
I don't understand why a long post from r/ImJustaBagofHammers would trigger this memory in me.
I don't know why, but I do know this: I never want to remember that smell again.
1 ElonMuskarr 2019-05-17
cool
1 error404brain 2019-05-17
There are more word in that pasta than in the average lefty meme, lmao.
1 Mayos_side 2019-05-17
The stone cutter wheel really bothered me too.
1 reeeditor 2019-05-17
Jesus this sort of thing is normal:
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https://www.reddit.com/r/Minecraft/search/?q=an%20open%20letter&restrict_sr=1
1 FoidBlaster 2019-05-17
Holy shit lol, there's so fucking many
1 Wild_Hunt 2019-05-17
LongPostBot smite this man
1 atmpls 2019-05-17
What the fuck did I just skim?
1 Redactor0 2019-05-17
I don't understand the assumption that stonecutters wouldn't have had saws in medieval times.
1 ImJustaBagofHammers 2019-05-17
It's a motorized sawblade. It's even animated.
1 Mayos_side 2019-05-17
Doesn't even require redstone!!!
1 janniesRfags 2019-05-17
I just want voxeldaddy to notice me, is that too much to ask?
1 WreckingYourHome 2019-05-17
I've known more coherent downies.
I am a bot. Contact for questions
1 Mamalgam 2019-05-17
READING THIS WAS NOT WORTH IT