there's been slapfights in /r/baldursgate (the subreddit for the original 2 games from 20 years ago) that BG3 doesn't actually have any bearing for the overall health of the cRPG sector of the industry
The common pro-BG3 and pro-Larian belief is that BG3's stunning success will leak into the rest of the cRPG ecosystem in the gaming-spheres, but others do not hold this belief.
It's said that BG3's peerless success is effectively completely isolated to BG3 itself, and will not leak over to the rest of cRPG genre at all, and may even detract from it because BG3 raised the bar to high heaven and back.
The fricking /r/baldursgate mods deleted like all 3 of these threads so now i have to go by memory; death to jannies
But the summary was that BG3 had the largest budget and development time of any crpg to date, and that it was very accessible to normies because it was 100% voice acted AND cinematically greenscreened, thus enabling normies to bypass reading, and it would be that the largest barrier to normies getting into cRPGs would be the amount of reading required in most cRPGs, not ironically enough the turbo-neurodivergent mechanics, at least according to the consensus of the /r/baldursgate strags
Combined with 5E being the least complex system would make it the most accessible cRPG ever for people who dont want to watch 45minute build videos (wimps)
But this also meant that the people drawn into BG3 would not leak over to games like BG1/BG2 - there had been a flurry of posts by people whom had played B3, and subequently tried BG1/2 got wrecked and disappointed and came bitching to the subreddit, which caused endless sneed so the mods banned the topic and removed it also
Other /r/baldursgate regulars also went turbo-neurodivergent mode and checked the steam review frequency both before and after the release of BG3 after 3/4 months, and determined there was like zero change in frequency in all major cRPGs, inlcuding Pillars, dragon age, neverwinter ect (because sales figures are not known)
This also caused which the mods also deleted, holy frick death to jannies
DO ANY DRAMATARDS KNOW HOW TO DO THAT THING WHERE YOU CAN VIEW DELETED THREADS? OR IS THAT GONE FOREVER AND EVER?
Anyways the steam review frequency thing seemed convincing to me, and i feel like that tracks, most people introduced to BG3 didn't obtain an appetite for cRPGs, they obtained an appetite for AAA fully voiced 3D rpg adventures
what do you strags think @Losercel
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lmfao elden ring didnt put a stop to the souls-like goyslop thats being shit out rn. If anything bg3 will force all upcoming crpgs to make companion characters romanceable to satisfy their goon squad audience
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That's a r-slurred comparison, firstly souls likes were already king shit before Elden Ring came out. Also Elden Ring is not that different then other fromsoft games mechanically and even less different then souls likes, on the other hand BG3 isn't even remotely close to the CRPG closest to it, that being WotR. But I will agree with you that this is gonna suck in the long run for CRPG's, literally everything made from now on, other then Owlcat stuff, is going to be a carbon copy of BG3.
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R-slur the comparison is not the point. 'Raising the bar' is never a deterrence, and will never stop smaller teams from recreating aspects of more successful franchises. BG3 was an unexpected success only because it captured the market by making romancing companions a big part of the game.
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Romancing companions is not a new concept. Dragon Age arguably did it better. Characters had actual sexual preferences in those games..
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