Ubiecute/twink
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6mo ago#6239653
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>racing game made in 2014
That'd be great for the EU. They should support every game they make or the company they acquired made indefinitely and charge Eurotards a higher regional price to compensate.
Ubiecute/twink
It's okay, bb. It's only the internet.
IanMurderdock 6mo ago#6241674
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They are being cheap (presumably, because the fix we imagine is so easy even though we don't know). Regardless, having regulatory agencies mandate vague support for 10+ years for every game or IP you acquire will drive prices upward. Hopefully that increase will focused on the r-slurs' region who can't understand long-term effects.
they should charge higher prices to compensate for future EU tardation.
Keeping a server running costs less than $10k per year, which includes an hour per week for some employee to do minimal maintenance (periodically run a back up and restart, replace a broken hard drive etc).
If it cost $100M to develop the game, keeping it alive for an additional 10 years, increases that cost by 0.1%, they can recoup that by increasing the price from $59.99 to $60.05. And if it's still playable, people will keep buying it -- not many, not for a lot of money, but more than $10k per year.
_
The actual reason why game companies make their old games unplayable is to force gaymers to buy new games. That's the real cost of keeping the old game alive: losing 10% of the sales for Ubisoft's new racing game when it's exactly the same as the old one.
QarVAX/MAXXED
You are now breathing manually. You are now blinking manually. You are now swallowing manually.
Ubie 6mo ago#6240889
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Nobody is asking for indefinite support, tard. Ubishart can release a patch that enables offline play and that's it.
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That'd be great for the EU. They should support every game they make or the company they acquired made indefinitely and charge Eurotards a higher regional price to compensate.
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Just let the community run their own servers
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Hopefully that requires $0 spent by the company to get that done.
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Community servers were the norm for a long time when games were made on far lower budgets than modern AAA
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Yes, I know. I'm older than 20 years old, thank you very much.
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I'm saying they're cheap you sperg
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They are being cheap (presumably, because the fix we imagine is so easy even though we don't know). Regardless, having regulatory agencies mandate vague support for 10+ years for every game or IP you acquire will drive prices upward. Hopefully that increase will focused on the r-slurs' region who can't understand long-term effects.
Y'all are dumb, sweaty. That's pretty much it.
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Darn. They warned me about crunchtime but not about this
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I'm the No. 1 Rayman fan
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running a server costs almost nothing, it's gonna be very few people playing.
alternatively they could make the software and instructions for running a private server available for download.
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They don't pay anyone to keep track of it? No one manages that person? Wow, AI sure is great!
That'd be ideal. Hopefully the 12 remaining players have enough money to pool together for this.
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IT'S A PRODUCT PEOPLE BOUGHT SO I EXPECT IT TO WORK INDEFINITELY THEY ADVERTISE IT AS "BUY THE GAME" INSTEAD OF "RENT THE SERVICE" !nooticers
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EU bureaucrats have no life so they can spend literally all day filing "gib installer" notices to every game dev !chuds
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Imagine "buying" Microsoft Office every year even though they don't update it.
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BOOOOOO!
DON"T YELL AT ME, MAYNIG.
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at most somebody has to turn it on and off again once every few weeks.
it costs literally nothing to host a server for 12 players. you can do it on an old laptop.
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That's assuming that relinquishing code or whatever that may be required to get the game to run on any server would cost the company $0.
Next gaymers would be demanding free customer support for life whenever their shitty server game craps out.
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that's what they got paid for. they didn't hand out the game for free.
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Wrong. Looks like you agree they should charge higher prices to compensate for future EU tardation.
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Keeping a server running costs less than $10k per year, which includes an hour per week for some employee to do minimal maintenance (periodically run a back up and restart, replace a broken hard drive etc).
If it cost $100M to develop the game, keeping it alive for an additional 10 years, increases that cost by 0.1%, they can recoup that by increasing the price from $59.99 to $60.05. And if it's still playable, people will keep buying it -- not many, not for a lot of money, but more than $10k per year.
_
The actual reason why game companies make their old games unplayable is to force gaymers to buy new games. That's the real cost of keeping the old game alive: losing 10% of the sales for Ubisoft's new racing game when it's exactly the same as the old one.
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Only $0.05? Surely, the current players can scrounge up that amount.
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Nobody is asking for indefinite support, tard. Ubishart can release a patch that enables offline play and that's it.
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!chuds, only a libtard could ignore consequences this hard. Why are they soooo stupid?
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