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Helldivers2 nerfed 2 meta weapons in a patch today and the playerbase is rioting.

Helldivers2 was a massive hit earlier this year where you play as the natural conclusion of the USA after it has dominated the globe and is looking to dominate the galaxy. It's a PvE horde extraction shooter where you play with a squad of 4 dropping in behind enemy lines completing objectives and then getting out of there.

Recently they had a major update adding new enemies and a higher difficulty tier.

They also made some balance changes :marseyderp:

They nerfed 2 of the most popular weapons and the community is in an uproar. /r/Helldivers/ is almost entirely people complaining about the nerfs and /r/Helldivers2/ is full of people complaining about people complaining about the nerfs.

People are review bombing on steam.

https://i.rdrama.net/images/17230168312464714.webp

What were the nerfs?

SG-225IE Breaker Incendiary

  • Decreased number of magazines from 6 to 4

  • Increased recoil from 28 to 41

A minor ammo and recoil nerf to the most op primary weapon in the game. This baby is like a flak cannon you can just point in a direction and delete things. It will likely remain the most op primary weapon in the game after this change.

Adjusted flame effects to work more realistically.

  • It doesn't go through various bodies/objects where bounce off would be the expected behavior, like on armors and static objects.

This is a bigger deal as people were using the flamethrower to completely bypass one heavy enemy type's armor and nuke it. It also comes as they are releasing a fire themed premium pack which is a bold move.

This is a major nerf to the flamethrower, but they had already announced it was a known bug a long time ago and everyone should have seen this coming. But no people are rioting and saying nerfing in a PvE game is always bad. Even if some weapons are so OP no one bother's to bring anything else.

Real talk though why are g*mer's such babies? :marseygiveup: The game has 10 difficulty tiers and you only have to go up to difficulty 6 to be able to unlock everything in the game. And people are furious over nerfing obviously broken or op weapons. Like no bro they don't need to bring all weapons up to the point that they trivialize content. It is fine if they nerf op stuff. They also buffed several things this patch but no one cares because the cookie cutter loadout they were running isn't as op anymore. :marseyannoyed:

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>nerfing in a PvE game is always bad

R-slurred argument made by r-slurred people. If you follow their reasoning (it's PvE, and power fantasy, and who cares about balance) to the logical conclusion the devs should give everyone immortality and the only weapon would be a nuke. That would be the ultimate power fantasy, right? Those cute twinks ruin good games.

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R-slurs say this in fighting :marseythebloodedge: games :marseylegioncommander: all the time too it's fricking :marseytom: hilarious.

!fightclub

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zoz

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zle

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zozzle

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And balancing shouldn't be shit and r-slurred making weapons pea shooters and having bullet sponges for "difficulty". That's why Helldivers 2 is shit and everyone dropped it.

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You should be r*ped

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Y-you too. :marseyshy:

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The fallout games are terrible for this, specifically 4.

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play a lower difficulty incel


dude bussy lmao

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I had no trouble with Helldive 9. The problem is that it's shit and unfun with lazy butt artificial difficulty.

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:marseybrainlet#talking: i'm not bad i just found it hard


dude bussy lmao

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It's the shit, low effort version of "challenging", you seem to have trouble understanding that.

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It's not hard just a challenge

:marsey#stroketalking:


dude bussy lmao

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Neighbor likes bullet sponge bullshit

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:marseydicklet#:

You fricking moron. you r-slur. you gibbly goober.

Higher difficulties don't get more health! you've fallen for my trap! you look like an idiot!


dude bussy lmao

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More comments

The damage this one well edited video has done to gaming (especially fighting games) can never be overstated or undone

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Redpill me?

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Never ever ever ever nerf because it'll make a G*MER mad and they'll firebomb your studio.

This video has been quoted by real game developers like Arcsys lmao.

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Arc System Works

Products: Guilty Gear series

Oh it's that :marseytrain: fighting game :marseyeggirl:

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Direct response too Riot game nerfing every FotM champion for 2 years in a row.

They never addressed why the characters were OP, why people played them or what was the problem

Character has high winrate? Nerf the numbers.

@CountNosfarakeet say this as a feminist ally.

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I'm not watching this but my rebuttal is simple - nerfing things takes way less time than buffing, which is often not a numerical problem but a functionality one.

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Oh frick you beat me to it.

Yeah this video :marseyzeldaskullkid: was fully r-slurred. I'd say it ruined :marseygraze: fighting :marseythebloodedge: game discourse, but fighting :marseythebloodedge: game discourse has been outrageously bad ever since streaming became a thing.

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You're r-slurred. Game shouldn't suck for the sole goal of sucking, that's gay and r-slurred.

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This exactly, an obsessive focus on balance and nerfs is how Elden Ring ended up with two spells worth using (one of which you start the game with) and 100 spells that no one would ever touch because I guess it'd be too unbalanced if the endgame spell locked at the end of a long secret questline actually had DPS better than glintstone pebble

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lol spells in souls games have always been for homos, and ER is an unbalanced mess because every weapon has mega nuke weapon art DPS

it's why PVP sucks peepee in that game, and why 2 is best for PVP and 3's close after.

ERcels need the rope


dude bussy lmao

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The problem with elden ring is it simply has too many spells and weapons. It makes it hard to balance and each individual weapon and spell feels less unique. You can only make so many types of damage spells without most of them becoming redundant.

Most weapons are essentialy reskins of each other because they dont have unique weapon arts or movesets like they did in previous games. Sometimes you'll get a unique heavy attack, but heavy attacks are outclassed by weapons arts so it doesn't matter. The adition of the moon jump also makes movesets matter less in pve because spacing and range doesn't matter when you can just jump ten feet forward

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the unique weapon arts are entirely to blame tbh. gay!


dude bussy lmao

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None of the Soulsshit are good for pvp. Pvp in every entry sucks mega butt.

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2 is kino and 3 is good you're just a gay ugly strag who needs a girlfriend not a boyfriend you already have a boyfriend his name is the LAW and he PEGS YOU


dude bussy lmao

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FromSoft at least tries to make them competitive sometimes, they just shit the bed balancing the endgame of Elden Ring poorly all around. Helldivers 2 is intentionally torpedoing their game.

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Perhaps you suck and that's why you ride meta peepee?

Gonwatch hours of streaming so some dyed hair zoomer can tell you how you're supposed to behave now.

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You're r-slurred keep yourself safe

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Where did I say that? Learn to read bub. :@k9pat:

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the game sucks :marseyfuckyou:

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:marseyagreesuperspeed: I don't play that shit

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This is definitely true but also in helldivers they went full r-slur with the nerfs, most of the weapons are already as the point of "technically usable but so bad nobody ever uses them".

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You're gay and r-slurred

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Not an argument. :marseynerd3:

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