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I haven't been checking every single time these guys uploaded but for like 2 years all they uploaded were 2D gifs of random characters walking or enemies attacking. I followed regardless because it's a chrono trigger-like as a concept
I do enjoy me some art regardless it's all very pleasing.
The other day unbeknownst to myself they showed an ENTIRE TRAILER which caused them to get 100,000 wishlists on steam. Holy shit I didn't even realize this was an actual game that was coming out. A lot of games never even leave the concept stage.
BEHOLD A FULLY ANIMATED 3D ANIME TRAILER OF A 2.5D CHRONO TRIGGER-LIKE.
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!oldstrags
downmarseys to the right
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Turn based jrpgs have NEVER been good
Literally only supermario rpg and chrono trigger were good but that is only because mario was already cool and so is akira toriyama
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ff7
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Literally the most over-rated video game
ever
!g*mers
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Nah not a chance.
FF7 is one of the only FF games that's worth a shit at all, and was good enough to give Square carte blanche to shit out complete garbage for almost 30 years off of the prestige earned by one legitimately fantastic game.
Chrono Trigger and Super Mario RPG are both infinitely more overrated than ff7.
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https://rdrama.net/h/vidya/post/305214/this-new-indie-jrpg-surprised-the/7112126#context
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Maybe if you played good JRPGs, your opinion on the matter wouldn't be so terrible.
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What's the appeal of JRPGs from a gameplay (not plot) perspective? They have the most bare-bones character building compared to normal RPGs, and your decisions in combat require a) no reaction time and b) no skill since you're always just picking the strongest spell or attack you've got.
Yeah sure bro you cast Firaga twelve times in a row, I'm really frickin impressed
JRPGs were great when we were ten because we lacked any skill or competency to play real games
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Alright im gonna sperg a but
Good JRPGs are about largely about resource management and risk assessment. A given character on a given turn should may have access to:
Raw Damage
Debuffs/status effects
Buffs
Heals
Resource gain
Combination/team attacks
There are endless ways to influence the risk/reward of any one of those categories, and a good game will be difficult and tense enough that you'll feel real threat from the enemy to make you really want to take your time and make the right choice. For example, healing up your party is a no brainer in a lot of games, but if on any given turn the enemy might just blow another character away, you have to weigh the risk of having a member at low health vs the opportunity cost of that turns damage, because the sooner you end the fight the less opportunities the boss has to checkmate you. This is obviously not the case in the majority of JRPGs, but it's the case in every good one. Maybe a defense buff can help prevent some of those one-shot kills, maybe a % chance to stun the enemy for a turn is worth the damage trade off, buffing your characters now to deal more damage on later turns is good, but if the buffed character happens to die, you've wasted a ton of resources without any benefit.
If a game constantly throws worthless encounters at you, or you just grind your butt off at every turn to trivialize the game, yeah sure you can just spam your strongest attack and then buy mp pots to keep doing it, but you're either playing a bad game, or deliberately ruining a good game if you're able to play them that way.
By percentile, I'm better at fighting games than the vast majority of people in the world are at pretty much anything. This is nonsense.
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Chrono Trigger and SMRPG are objectively the best JRPGs if only because they're only like ten to twenty hours long
FF fans be like
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Yeah most final fantasy games aren't good.
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Lol I just saw that you cited both if those games in a previous comment and I just spoke fighting words to you.
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Fallout NV is pretty close
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Unsurprising opinion from you.
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The reason people like NV is because it lets them murder hobo bethesda style while feeling smug because everyone says it has a deep story.
I played it a bunch, but looking back it wasn't really anything special.
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It hardly forces player to do anything past the intial peepee inspection, there is no railroading like in Betheada sloppgs.
I wouldn't call it deep, but the writing is certainly above average and tries to be nuanced, unlike a looooot of media.
I'll be honest other than ancient 2d RPG's I don't know what other game comes close to the freedom NV gives, while still being a story driven RPG and not some sandbox with radiant quest bullshit.
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Bethesda sloppgs are known for being side quest focused with a whatever main story so you don't feel obligated to it, that's still how most people play NV. That's the muder hobo style I am talking about.
For a video game, that doesn't say much
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Cloud is literally me. That means I am in the game. That means it's very good.
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They must have amnesia, they forgot I am him.
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!g*mers discuss
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Vs
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What politics in fallout are comparable at all? Beyond the idea of pure authority to help us evolve vs individuality that keeps your nature
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All glory to FRANCE.
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The final fantasy games aren't political at all. Fallout, Deus ex, and metal gear just spit out political jargon but it doesn't actually amount to anything coherent.
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How dare you lump ff7 and deus ex together
I take it back also, MGS is the most overrated game
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Tell me you don't understand well-written characters set within a political narrative backdrop versus a surface level political diversity checkbox marvel-tier quip fest about current year politics without telling me you don't understand [all that] (I'm lazy).
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its the best vidiot game
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Well thats not true. Thats FF10 in the Final Fantasy series and Cyberpunk 2077 in modern times, and Skyrim in Boomer times.
Skyrim is a massive downgrade in terms of RPG elements and the SOVL of the older Elder Scroll games that were casualized for foids and fratbros.
Cyberpunk 2077 is still a looter-shooter thats still stripped down from what they promised.
Fight me.
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Still pretty fun though
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hollow knight is #1
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FFX is better
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naw he's right, turn based 2d sucks. 9/10 times it's so simple a python script could do all the combat for you
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et tu, brutus
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My first RPG was morrowind, I'm basically a zoomer
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Turn based isnt inherently bad but 95% of turn based games are designed to be simple enough that an elementary schooler could beat them
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Hack and slash isn't not old though?
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