The 2D fighting game format was never a good fit for Dragon Ball in the first place. These neighbors can FLY, and you want to restrict them to a single plane of movement 90% of the time? But these r-slurs just remember the terrible Budokai Tenkaichi games, generic fighting games with a DBZ paintjob, and they remake it every few years. How long ago was FighterZ?
A true DBZ game requires full freedom of movement for your character, which is why the only truly great Dragon Ball game is the Earth's Special Forces mod for Half-Life. The Xenoverse games come close, they're not as good as ESF but they make up for it by having literally every move/item/character.
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You can't have cheesy unbalanced PS2 fighting games anymore because they were never actually good.
You just only had three games so you were forced to play it every time you had friends over until it BECAME fun.
It doesn't work in the modern era with so much free stuff and massive steam libraries
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The 2D fighting game format was never a good fit for Dragon Ball in the first place. These neighbors can FLY, and you want to restrict them to a single plane of movement 90% of the time? But these r-slurs just remember the terrible Budokai Tenkaichi games, generic fighting games with a DBZ paintjob, and they remake it every few years. How long ago was FighterZ?
A true DBZ game requires full freedom of movement for your character, which is why the only truly great Dragon Ball game is the Earth's Special Forces mod for Half-Life. The Xenoverse games come close, they're not as good as ESF but they make up for it by having literally every move/item/character.
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It's not like you were actually learning the game. You just mashed shit until something funny happened
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