Not really, most of the big changes are pretty solid and it's just people thinking wistfully about what ifs. None of the playtest changes we know about come close to Arkane gutting one of their best levels because of playtesters
The Costume Party level in Dishonored was supposed to be a full on murder mystery but play testers never realized that they could leave the first floor so Arkane put in an NPC that basically told you the answer to the mystery as soon as you got to the party.
Arkane are so bad with this. They always sand down their edges to appeal to normies. DH1 was great, but they changed the atmosphere because grimdark isnt feminist. Then they hired a bunch of s to do DH2's level design and changed everything from small but dense murder sandboxes to neurodivergent, long open world levels with a bunch of places to go but nothing interesting in them
Lean is so rare as a mechanic now that stealth and imsim g*mers are collectively cucked into thinking that bad invisible lean mechanics are actually good because it's still better than what you get in east high grass slop.
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Arkane are so bad with this. They always sand down their edges to appeal to normies. DH1 was great, but they changed the atmosphere because grimdark isnt feminist. Then they hired a bunch of s to do DH2's level design and changed everything from small but dense murder sandboxes to neurodivergent, long open world levels with a bunch of places to go but nothing interesting in them
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I knew DH2 was bad and its why I only stuck with DH1 and pretend its the only game.
Still can't over YOU CANT SEE ME IF I AM LEANING AT A 45 DEGREE ANGLE lol
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U can at least adjust that in the difficulty options, u cant adjust the poor level design
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Lean is so rare as a mechanic now that stealth and imsim g*mers are collectively cucked into thinking that bad invisible lean mechanics are actually good because it's still better than what you get in east high grass slop.
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