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:chudseethe: :marseydiversity: :marseyshesright:

I LOVE SUCKING PEEPEE (GIRLPEEPEE, THAT IS :marseybutt:)

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>no games
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Serious: How will GTA VI be an upgrade over GTA V

Things that come to mind:

1. Graphics

2. Better AI

3. Better destruction physics

4. Larger crowds

5. Larger map

I can't think of anything else.

Can any of you think of anything else that would make GTA VI better? I am trying to figure out what Rockstar could do that would make GTA VI an actually appealing game in today's market.

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I don't think GTA VI will be the biggest hit game out there

GTA V released in 2013. It's been 11 years since and GTA VI is still not out.

Most franchise games since 2013 have been reiterating on their formula every one to three years. Constantly improving on the idea of what a good game looks like and plays like.

GTA VI will on the other hand have to do a single leap over a decade on its formula.

The open world games setting has also gotten more competitive over the past decade.

Elden Ring, Monster Hunter Wilds, Horizon forbidden west, Death Stranding, Cyberpunk 2077, No man's sky, Stellar blade, for example.

GTA VI to succeed would require a graphical and story telling leap over RDR2 similar to the leap RDR2 made over GTA V.

The likelihood of that happening is very low.

In the trailer we can already see the first mistake that they have made, they made their female protagonist ugly.

The second mistake is that the vibe the trailer gives off is too disconnected from the style of GTA V, GTA IV, and GTA San Andreas. They have diverged too far away from the original formula that worked. The Characters feel too generic compared to the previous main leads such as CJ, Niko, and Trevor. The GTA VI characters appear too vanilla in comparison.

GTA V also sold 155 million copies. GTA VI will have to be completely revolutionary as an experience to keep up with those numbers. It is just not possible with how unrealistically high the expectations would be set. It's the half life 3 curse. The game will never be as good as what people are hoping for.

Cyberpunk 2077 looks better than current GTA VI.

No man's sky has more open world experiences than GTA.

RDR2 was famous for its storytelling and simulating the experience of being in the wild west.

Multiple games out today have already done the same.

The primary unique feature GTA VI has going for it is that it is the one open world game set in modern day America.

GTA VI also has to compete with live service games like fortnite and battle royale games like pubg and Call of Duty for customers.

The competition today is just far higher than it was before.

We can at best expect GTA VI to sell 50 million copies. Taking into account that RDR2 even with all of its upgrades only sold 63 million copies so far.

I honestly can't think of a single thing that GTA VI could do that would make it sell more than a 100 million copies.

The people who truly cared about GTA games have already grown up and been without a GTA game far too long.

The zoomer generation has completely different tastes.

The available market for GTA VI is just too small.

They would have to successfully do everything that cyberpunk 2077 promised to do before release.

In conclusion, GTA VI will at most sell as many copies as RDR2 but it's not going to be able to get anywhere close to GTA V.

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Oh and another thing

https://i.rdrama.net/images/17173716325561247.webp

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Thought Noita would be enough a couple months ago but I'm getting a little burned out after around 30 hours (no wiki use).

Considered picking up Dota 2 but developing a cocaine habit might be healthier than that.

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I have played and beaten every 3d Zelda game (minus SS but I plan to get to it at some point) except for Tear of the Kingdom.

I have even done randomizer of most of them, so I'm very familiar with what make a Zelda game good.

I don't like Botw and Totk, and not for the reasons most people list. I think the weapon system and them breaking was really fun, the new artstyle is good, and while the controls are not great, they aren't a deal dealbreaker for me.

The reason I don't like modern Zelda is simply because they are too long. Sure, I can just do the main story and have a okayish 30-40 hour experience, but that is not what I play Zelda games for.

Other 3d Zelda games are perfect because they give you a satisfying 20-40 hour adventure, where the side stuff is fun distractions to do when you get bored of the main story, and not 95% of the fricking game.

Botw was a fun and innovative experiment with the Zelda formula, and while I'm not a huge fan of it, I can respect it for how ambitious, and how it made the world seem massive, even if in turn it felt less handcraft and interesting.

Then Totk tries to give you twice the amount of content to explore, but the same amount of NPCs and towns, and suddenly the once fun, detailed and lived in worlds of 3d Zelda games turns into mostly barren environments with the occasional bokoblin you can beat up for a slightly ok spear.

That my :marseyretard2: on why I don't like modern 3d Zelda, feel free to agrue with me in the comments.

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Reported by:

ape together stroommmmnggee :#monke: ape gothergether is is stongronger :#donkeykongattack: aepe songether is STORNG STORNG STORONGER :#kongsuprise: !besties !coolpeople !r-slurs !ifrickinglovescience ape pis game is ss siis is now bon is on now on sale for buy :#donkeykonghearteyes: buy ape fideoi game :#donkeykonghi:

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Would anyone be down for a Stellaris tournament?

Lightly modded, only virtuality and total war civs banned, winner decided by last man standing.

Top three players get a prize, either steam bux or MB/DC?

:#marseyautism:

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I am a G*mer
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I've been stuck at home this week, mostly in bed or on the couch recuperating from physical injuries. Been bored af so I decided to do a New Vegas playthrough and followed this guide for installing stability and appearance mods. The game has not crashed even once; no more spamming f5 and having to relaunch every 5 minutes. It's pretty sweet.

:#marseyvault:

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:gay::parrotportalorange::parrotportalblue::!gay:
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We wuz samuraiz and shieeet :marseysamurai:

!chuds yasuke was already in the gaymes long ago

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Discuss.

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The debut of Concord at Sony's PlayStation State of Play hasn't been as well received as Sony and developer Firewalk would've hoped. In the hours since Concord's first trailer and gameplay were revealed, the game has been hit with an overly negative response from g*mers.

As of publishing, Concord's cinematic reveal trailer has a 76.99% negative rating while its gameplay trailer has an 82.39% dislike rate. And the comments from fans haven't been any better, with Concord being panned for numerous things ranging from appearing like another Overwatch clone to having “no soul”.

“The cutscene sold me on an adventure,” said one commenter. “The very next words out [of] the developer's mouth is 5v5 FPS.”

Said another, “It's like Guardians of the Galaxy meets Suicide Squad meets Overwatch.”

Concord is a 5v5 hero shooter set in the new Concord galaxy. The game sees players take control of one of a number of “Freegunners”, each having different abilities.

“The Freegunners roam the stars taking high-stakes jobs on worlds across Wild space, where they face other fiercely competitive Freegunner crews,” game director Ryan Ellis said. “From match-to-match, you'll form your team of Freegunners with other players and battle it out with rival crews to take home the reward across a variety of maps and modes.”

He added: “While our core gunplay will feel familiar to shooter fans, the versatility and variety of each Freegunner and their abilities makes it so aim and thumbskill alone aren't always enough to come out on top.”

The game launches on August 23, 2024, for PlayStation 5 and PC. !g*mers

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Should I play Rogue Trader?

:marseysipping: people say it's as good as BG3

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My main issue is Chudjak. He seems to get in even when you have the door shut. I'm not sure if this is a bug or if I'm misinterpreting something? I think you're supposed to turn off the light so he'll leave you alone, but when I tried that he never seemed to go away. I just heard him pacing around for like 20 seconds, and then the impish ears one came out and ate me.

Replaying the first night is also very frustrating because you can't skip the phone call, even though nothing happens for the first hour.

!g*mers

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