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lua is dogshit

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@getogeto do the needful


:#capysneedboat2::#capyantischizo::#space:

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:#seethejak:

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wots a lua

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A programming language from geese's ancestral homeland

https://en.wikipedia.org/wiki/Lua_(programming_language)


:#capysneedboat2::#capyantischizo::#space:

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Programmers aren't people

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:#marseyhesklennyyouknow:


:#capysneedboat2::#capyantischizo::#space:

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I've only used Lua when contributing to a CIV V mod. Its great for that use case and for extending functionalities of general c/c++ based programs but other than that I don't see it as a complete language

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It's good for modding games :marseyexcited:

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Not C#

:#marseythinkorino::#marseyno:

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Windows user spotted

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How did you know? :marseygigachad:

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>Misunderstood

0-based indexing is a hill I will die on. When you make worse language design mistakes than python, you should just end it.

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I remember using lua to mod Supreme Commander: Forged Alliance back in the late 2000s. Made a mod that restored the UEF submersible aircraft carrier's visible AA turrets from the trailer.

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You have to embed lua in a host language. Now I'm sure you're asking,

@ThousandBestLives why not just write your logic in the host language

It's for people too stupid to write the host language

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:#marseytimmy:

Snapshots:

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