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Video Game Idea: Nazis vs Libertarians (Critique Welcomed)

Okay so basically it would be a street-fighter like game except there would only be like two characters, the libertarian and the nazi. The gimmick would be that after big combos you can transform into superior form.

Nazi

Normal Moves:

Rittenhouser: Pull a gun out and shoot horizontally.

Charlottesville Massacre: a car appears out of nowhere and drives across the screen, dealing massive damage to opponent

Schindler's Fist: A punch that, if it connects, temporarily transforms opponent into a very weak jew after having spent years in the concentration camp. In this mode, all attacks do double damage.

Cracker: Swing a whip in a short circumference around the player.

SUPERIOR Form: Donald Trump

Stochastic Terrorism: Unleash a horde of angry trump supporters who run across the screen, dealing massive damage.

Concentration Camp: A fence pops up around the opponent. The opponent is trapped in a southern concentration camp for mexicans, which deals a moderate amount of damage, after which time, if the opponent fails a quick time event, the opponent will be "deported" off the screen, leaving the Nazi to win by default.

Libertarian

Normal Moves:

Eat Fresh: Player launches a subway sandwich across the screen horizontally.

Pride Punch: A rainbow flag travels across the screen, dealing massive damage to opponent.

Molester: A punch that, if it connects, turns the opponent into a small child. All attacks do double damage.

Groomercordance: The groomercord logo appears and spins around the player, dealing small amount of damage to opponent.

SUPERIOR Form: Joe Biden

Black Lives Matter: Summons a fully armed group of ANTIFA members across the screen, dealing massive damage to opponent.

Soul Sniffing: Player grabs opponent and sniffs their head, leaving them unable to move and dealing a moderate amount of damage. At the end of this period, the opponent must succeed in a quick-time event or the opponents soul will be sucked out, leaving an NPC, meaning the player wins by default.

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