Rules
1. Corn
2. Corn
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CRACK sssssiiiiiiiiiiiiiiiiiiiiiiiiiiiiiip
Yup. Those were the days!
This but devoid of all irony
Idk it was genuinely interesting to see how people managed to achieve stylistic graphics on limited hardware.
Today? Just slap a 6000x6000 texture on a 3gorillion polygon model, have the lighting render it "realistically", and call it a day.
And everybody goes who cares that you need 2 SSDs to install it and can't have more than 2 characters on screen.
Constraints lead to more creativity. It's why indie games are usually more interesting since they have to work with limited resources.
Those limited resources being time and skill, not memory and harware limitations.
And it shows.
Boomers had limited diversity so who's really doing better here
Pretty sure they needed janitors and working girls back then too...
Source?
Hmmm
Well gamedevs live like neets and foids wouldn't frick them for money...
You might be right on this one...
Jump in the discussion.
No email address required.
CRACK sssssiiiiiiiiiiiiiiiiiiiiiiiiiiiiiip
Yup. Those were the days!
Jump in the discussion.
No email address required.
This but devoid of all irony
Jump in the discussion.
No email address required.
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Idk it was genuinely interesting to see how people managed to achieve stylistic graphics on limited hardware.
Today? Just slap a 6000x6000 texture on a 3gorillion polygon model, have the lighting render it "realistically", and call it a day.
And everybody goes who cares that you need 2 SSDs to install it and can't have more than 2 characters on screen.
Jump in the discussion.
No email address required.
Constraints lead to more creativity. It's why indie games are usually more interesting since they have to work with limited resources.
Jump in the discussion.
No email address required.
Those limited resources being time and skill, not memory and harware limitations.
And it shows.
Jump in the discussion.
No email address required.
Boomers had limited diversity so who's really doing better here
Jump in the discussion.
No email address required.
Pretty sure they needed janitors and working girls back then too...
Jump in the discussion.
No email address required.
Source?
Jump in the discussion.
No email address required.
Hmmm
Well gamedevs live like neets and foids wouldn't frick them for money...
You might be right on this one...
Jump in the discussion.
No email address required.
Jump in the discussion.
No email address required.
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