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[Update: Jannied :marseyitsover:] r/StableDiffusion: Comparison of DreamBooth and Textual Inversion (Meet Marsey!) :marseywave:

https://old.reddit.com/r/StableDiffusion/comments/xjlv19/comparison_of_dreambooth_and_textual_inversion

								

								

:#marseyclapping: @float-trip

Meet Marsey! An adorable cat from a Telegram sticker pack. I've been trying to get SD to generate more of this character, and wanted to share my results for anyone else working on a specific 2D style.

Comparisons


a photo of a spaceman Marsey in outer space

Textual Inversion / DreamBooth

https://i.rdrama.net/images/16841357703112879.webp / https://i.rdrama.net/images/16841357715438375.webp

a photo of Marsey as a lifeguard

Textual Inversion / DreamBooth

https://i.rdrama.net/images/16841357726722727.webp / https://i.rdrama.net/images/1684135773795822.webp

a photo of Marsey as a scientist

Textual Inversion / DreamBooth

https://i.rdrama.net/images/16841357749498625.webp / https://i.rdrama.net/images/16841357767355447.webp

a photo of Marsey as a gardener

Textual Inversion / DreamBooth

https://i.rdrama.net/images/16841357782806287.webp / https://i.rdrama.net/images/168413577961412.webp

What I've noticed:


Textual inversion:

DreamBooth:

  • Far, far better for my use case. The character is more editable and the composition improves. It doesn't match the art style quite as well, though.

  • 3 images worked better than 72

  • works extremely well with cross-attention prompt2prompt (the "img2img alternative test" script in automatic1111's UI)

  • 1,000 steps (30min on an A6000) is sufficient for good results

  • Worth mentioning - it's usable with deforum for animations

Combining the two doesn't seem to work, unfortunately. The next step might be either to directly finetune the network itself and apply one of these techniques afterwards, or possibly training the classifier.

86
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What would happen if you fed a couple thousand renders of a 3d marsey into textual inversion? 3D renders seems to give good results

@HeyMoon

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I tried this with 5 renderings of the 3D Marsey earlier, it didn't really get it. Maybe bumping the number would help

![](/images/1663724706719489.webp)

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Renders would have to be from every angle and have a variety of real backgrounds to avoid overfitting. Just five and it doesn't know how big marsey is supposed to be.

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