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  • free_palestine : dumbass number go back to work contribute to society

Psuedo-Intellectual nonsense :marseylaugh: "I had such a high IQ that they didn't give me the number in Elementary School, just looked in me in fear as they wrenched the IQ exam away before time was up after I invented division on the fly and started doing even higher math than that." - Delusional Boomer Gamedevcel Gives Up Looking For Job Despite Genius Level IQ:marseybigbrain:

https://old.reddit.com/r/cscareerquestions/comments/wsoa9n/anyone_ever_give_up_looking_for_a_job_after_years

Anyone ever give up looking for a job after years of no success? (self.cscareerquestions)

submitted 5 months ago by goodnewsjimdotcom

Anyone give up looking? I stopped trying to find jobs after graduating Carnegie Mellon University in computer science during the dot com era. I put out 1000 resumes, talked to 100 head hunters, not one job, and less than 5 interviews. Applying to buggy websites back then was demoralizing, you'd spend a half hour tailor answering questions to their application then it'd error out. I'd think,"Man, it'd be easy to fix this, if they could have hired me." The funniest part is I'm one of the world's biggest try hards in academia.

I started coding age 3 at 1981 on a TI-99, haven't stopped.

I had such a high IQ that they didn't give me the number in Elementary School, just looked in me in fear as they wrenched the IQ exam away before time was up after I invented division on the fly and started doing even higher math than that.

I had the same look of fear in Carnegie Mellon when I did 20 rocket science questions in 20 minutes getting em all right only using my mind no paper... My peers took 100 hours over entire notpads and not always getting em right.

I've been #1 in the WORLD at some video games arguably more intellectually demanding than chess: Starcraft all races, Warcraft3 all Races. Also #1 world in games no one cares about: Diablo2 hardcore, C&C3, SC2 2v2. Proof: Blizzard Entertainment shouted me out and their webpage: www.crystalfighter.com/a.html > You gotta give proof or people call you a BSer. Video games stimulate the mind to problem solve in a time limited space which promotes your mind to compartmentalize with fast logical answers. Everywhere I go people often say I'm the smartest person they ever met.

Yet, I never even got a Jr Position, let alone a senior architect. I have a unique software engineering skillset of both rapid prototyping and extended expadsible foundations. I do indie dev, and my one coworker who worked with the top guys at leapfrog told me I'm 4x faster, 4x more quality of their most elite teams of 4. 4x4x4= 64x more effective than a single software engineer, but you know how that goes, efficiency is lost in groups even with proper collab software.

Why spend time applying wasting hundreds of hours when no one gets back to you?

I updated my Resume, has a couple games I finished, I coded most of them all by myself, some of which have over 100,000 lines of hand written code. I'm one of the absolute best software architects on Earth, and nah, no one wants to interview me, life is funny, eh?

https://crystalfighter.com/bin/JamesSagerIIIResume2022.doc

All the above is true as the Blizzard links in www.crystalfighter.com/a.html are verifyable history in the Internet Archive.

Also you can see a few games I made:

A unique puzzle game that twists your brain in the right way: https://store.steampowered.com/app/1062390/Triangle_Mania/

A 2d Zelda style game: www.throneandcrown.com

A 2d gauntlet style game that got over 2 million plays and Defy Media didn't pay us the royalties: https://www.tangerinepop.com/

I'm capping off www.StarfighterGeneral.com now, a MMORPG with a few research level techs ECS/DOTS, an innovative way networking, and solid MMORPG design. I have about 100-200 hours to piece the working techs in. Unity's new experimental packages are kinda unstable and finnicky.

I coded all of the majority of the above games, even making servers from raw sockets. Some of those games have over 100,000 lines of code hand written. No funding, no pay checks unless games made it. Dungeon Run made me 9,000$, 7000$ of which I put into student loans that interest ate anyway. So in the past 30 years I made negative dollars making video games.

Just wondering, anyone else give up looking? I'm not sure why no one gave me a chance at a game developer position or a normal business job, but it's not worth my time anymore a decade with over 1000 resumes and 100 head hunters out is a lot to get only 4 interviews...

PS: I actually have some fanatical haters who will post comments just mocking me. Plz ignore em.

Very cool, James W Sager III

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