As you may or may not know, the Godot Engine is a game engine created for and by people too incompetent, stupid or brainless to use a real engine like Unreal Engine 4 or LOVE2D with the ' BoiPushy' library.
And while it may have been created to entertain the manchild fantasy of one day creating your own videogame, in practice Godot is almost never used to produce any actual sizable videogames, and is almost certainly used by 30+ amateur game devcels with nothing else going on in their lives who really should have graduated to the Grown Man Equivalent of the game dev fantasy, creating your own programming language and kernel. But sadly, due to the IQ bell curve and other environmental factors such as Neurotoxic SocMedia.
At the very least, it can be stated that the Godotcel is more of a man than the Rustean, which needs to import a library called 'is-odd' in order to evaluate whether or not a number is odd. Nor are they as pathetic as the BSDcels, whom cling on to their sinking operating system like a rat at sea in an ocean of torment and obscurity. At least. But are these things really achievements worth caring about?
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the best way to make godotcels seethe is to ask them how many commercial games have been released using it
javascript and it's consequences jesus fricking christ
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I know really, how hard is it to write:
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Error: undefined variable x does not have function '<'
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The biggest is the Sonic Colors remaster. As typical, the corporation just stole the FOSS code and slapped their own name on it. They then failed to put a line in the
ATTRIBUTION.txt
file, meaning they had to admit their fancy "Blind Squirrel Engine" (probably all over their sales deck) was just Godot with some stuff stuck on.Jump in the discussion.
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