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Our Art team is 2 people, we make 3D models, just to render them and get 2D sprites for the engine, which are more easy to handle than 3D. We are making mobile games.

Lol what a loser, making borderline placeholder art for mobile games

My Job is different now since Midjourney v5 came out last week. I am not an artist anymore, nor a 3D artist. Rn all I do is prompting, photoshopping and implementing good looking pictures.

So art?

The reason I went to be a 3D artist in the first place is gone. I wanted to create form In 3D space, sculpt, create. With my own creativity. With my own hands.

Then why are in front of a computer at all? Go get some clay and wire

It came over night for me. I had no choice. And my boss also had no choice. I am now able to create, rig and animate a character thats spit out from MJ in 2-3 days. Before, it took us several weeks in 3D. The difference is: I care, he does not. For my boss its just a huge time/money saver.

Why would it be anything else to him?

I don’t want to make “art” that is the result of scraped internet content, from artists, that were not asked. However its hard to see, results are better than my work.

Then quit whiny

I am angry. My 3D colleague is completely fine with it. He promps all day, shows and gets praise. The thing is, we both were not at the same level, quality-wise. My work was always a tad better, in shape and texture, rendering… I always was very sure I wouldn’t loose my job, because I produce slightly better quality. This advantage is gone, and so is my hope for using my own creative energy to create.

How shall this artist go on, where shall he find his well of power if not his creative energy?!

Getting a job in the game industry is already hard.

Because it's a bullshit field that is widely over saturated. I mean how many angry bird clones do we really need?

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