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Calling on @Aevann to Approve MarseyFX!

I am humbly calling upon @MURDERVANN to merge my MarseyFX pull request (it's finished now).

!codecels

FAQ

1. Is it backwards compatible? What about the emotes already posted, will those be broken?

It's mostly backwards compatible. Emotes that have already been posted have already been rendered and as such will not be effected by the new rendering engine. In terms of new posts, emotes are essentially the same, except that you'll need a dot . before modifiers: :marseylove: becomes :marsey.love:

2. What about the preview stuff?

The preview is not up-to-date, so it won't be able to render the new MarseyFX stuff. Options currently are to transpile the MarseyFX parser from Python to JS using something like JavaScripthon; run the python code in the browser through something like PyScript; send the data back to the server in order to be rendered; implement a subset of the renderer in JS; or leave it out entirely.

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I think this is cool but I think you kind of got off the wrong foot with your unhinged disclosure over bugs.

If you're interested in contributing I think working together with capy is the best policy before making a massive change with no prior input.


Follower of Christ :marseyandjesus: Tech lover, IT Admin, heckin pupper lover and occasionally troll. I hold back feelings or opinions, right or wrong because I dislike conflict.

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