Immune to sneak attacks, 2 moves per turn, 0 physical attack damage but players must make saving throws at -8 or suffer psychic damage for each attempted attack
Going back to vague memories of childhood playing of the TSR computer games, after the level 3 fireball I think there's a level 4 meteor swarm? You didn't get it until level 9 or so, but by that point you could already silence a room and mandatory hit a whole bunch of d6 magic missiles.
Doesn't sound like much, but they couldn't miss and weren't mitigated by armour or defence, and you got a new missile every level. Mandatory damage every round adds up incredibly quickly, especially if they start getting d6+ modifiers.
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STR 1
CON 1
DEX 8
WIS -1
INT 1
CHAR 10
Immune to sneak attacks, 2 moves per turn, 0 physical attack damage but players must make saving throws at -8 or suffer psychic damage for each attempted attack
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I was told in D&D first ed that a housecat could take out a 1st level party because they had something like 1d4 damage from each paw and 1d6 bite.
Anyway, no way kittens are immune to sneak attacks, but 10 CHA seems low. Also should factor in that one of their greatest enemies is Their Own Tail.
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I think you could get rekt by rats and dogs and basically everything at level 1
Carrying the fricking sorceror until level 4 or 5 is painful
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Until 'linear fighter quadratic mage' kicks in, then you just have to hope they remember the little people.
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It's frickin true. I cant remember the spell but its meteors or smth and with the right min/maxing it does like100 d6
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Going back to vague memories of childhood playing of the TSR computer games, after the level 3 fireball I think there's a level 4 meteor swarm? You didn't get it until level 9 or so, but by that point you could already silence a room and mandatory hit a whole bunch of d6 magic missiles.
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ngmi
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Doesn't sound like much, but they couldn't miss and weren't mitigated by armour or defence, and you got a new missile every level. Mandatory damage every round adds up incredibly quickly, especially if they start getting d6+ modifiers.
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I was meaning you and being an neurodivergent dnd nerd.
Magic missile does d4 damage (+mod). You also don't gain a new missile every 2 level, not every level.
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1/1 for W that also lets you draw a card when it ETB.
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