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rDrama consensus: Aislop in vidya

What is your take (opinion) on Aislop (AI generated art) in vidya (videogames)

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Games are good when they are made by passionate people and AI will empower passionate solo developers to accomplish things 500 people going through the motions following blueprints designed by committee never could.

Let's say you wanted to make a deep not wide rpg that takes place in like one small city/town. You could use ai voice acting if you don't want the characters to be text only for example. You could write a quest description like "Write potential quests in a story line about two fueding families for my rpg" then take the best ones and discard the rest, prompt on them to determine what the quest might look like such as "Come up with some potential quest objectives/solutions to a quest about[Sam Boulder the young child of the boulder family being upset that his rival Billy Rock got a new Sword for his birthday] or something r-slurred like that. When it tells you one possible objective like convincing Billy's mother that Swords are dangerous and she shouldn't let her son play with one and instead sell it to you, you could use AI by telling it to write a conversation tree that revolves around this conflict. Where 1/5 outcomes ends with you getting to buy the Sword, one ends with her calling you a swordlet and a strag etc and then fine tune the outcome.

The human is there to prune and hold the reins, the idea isn't that you tell the AI "hey make a game for me" and then get mad when it's slop. You use the AI to empower you to accomplish your passion project, you supply the SOVL.

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