I, for one, am glad starfield exists! That way they got the shitty game out of the way and the next elder scrolls will be great! Right, guys… please say I'm right…
God, I hope it's a complete dumpster fire. The best Starfield experience comes from reading/watching essays about how r-slurred Bethesda/Todd/Emil are.
I genuinely don't know how anyone actually liked this game. It's a step back, technically, while also being narratively r-slurred. It's like they got writers to write one sentence of each dialogue/entry/lore/etc, but were not allowed to see what anyone else wrote.
The thing that got me is if you became a pirate it completely ruined the main campaign. How did no one realize that?
I did the pirate missions because being a pirate sounded cool, then went to the main campaign....and the pirates were always the bad guys so I just walked around. I have no idea how no one noticed "yeah maybe we should rework this"
I think the worst part is that the space pirates are actually a bunch of fricking kitties looking for a secret treasure with the power of friendship. Not, you know, PIRACY. The questline should have been shooting the frick out of big ships and raping their coffers, escalating until you start hitting military capital ships. Also, the dude and his harem of mulatto girlbosses are so uncharismatic that I would have preferred to wipe them out if I also didn't hate the fricking navy r-slur who arrests and ropes me into this quest with his c*nt lieutenant. Also, in one quest, your act of piracy is just assertively demanding they hand you some award. Literally nothing else, you go up to someone say “can i pwease have this?” and then they respond “omg fine take this priceless award, stop bugging me.”
Its premise is r-slurred: the navy cannot take on the pirates, so they rope a random petty thief into infiltrating the pirates so that they can help the pirates achieve all their goals, in the hopes that you stop juuuust short of enabling them to take over everything so that they can…storm the pirate base with your help like they could have at any moment prior.
I had no doubts Starfield would had suck. Fallout charm is in its world and aesthetic so it's like Coca Cola and star field it's just faceless soda drink. Deus ex mankind divided in its 100 square feet's in Prague has more personality that Starfield and its billion planets
I had people convince me it was good, so I got a month of welfare pass to try it and still felt like I got scammed.
But what you describe is the Bethesda theme park design philosophy. It's less about any sort of story or narrative and more about “omg look at this wacky intersection of random elements/concepts in this world.” It relies on references or absurdist humor in lieu of a cohesive world.
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the game's been out for how fricking long and it's just now getting city maps
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I, for one, am glad starfield exists! That way they got the shitty game out of the way and the next elder scrolls will be great! Right, guys… please say I'm right…
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It will be better for sure since lore for the game existed way before he started gaym designing
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God, I hope it's a complete dumpster fire. The best Starfield experience comes from reading/watching essays about how r-slurred Bethesda/Todd/Emil are.
I genuinely don't know how anyone actually liked this game. It's a step back, technically, while also being narratively r-slurred. It's like they got writers to write one sentence of each dialogue/entry/lore/etc, but were not allowed to see what anyone else wrote.
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The thing that got me is if you became a pirate it completely ruined the main campaign. How did no one realize that?
I did the pirate missions because being a pirate sounded cool, then went to the main campaign....and the pirates were always the bad guys so I just walked around. I have no idea how no one noticed "yeah maybe we should rework this"
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I think the worst part is that the space pirates are actually a bunch of fricking kitties looking for a secret treasure with the power of friendship. Not, you know, PIRACY. The questline should have been shooting the frick out of big ships and raping their coffers, escalating until you start hitting military capital ships. Also, the dude and his harem of mulatto girlbosses are so uncharismatic that I would have preferred to wipe them out if I also didn't hate the fricking navy r-slur who arrests and ropes me into this quest with his c*nt lieutenant. Also, in one quest, your act of piracy is just assertively demanding they hand you some award. Literally nothing else, you go up to someone say “can i pwease have this?” and then they respond “omg fine take this priceless award, stop bugging me.”
Its premise is r-slurred: the navy cannot take on the pirates, so they rope a random petty thief into infiltrating the pirates so that they can help the pirates achieve all their goals, in the hopes that you stop juuuust short of enabling them to take over everything so that they can…storm the pirate base with your help like they could have at any moment prior.
God I truly love hating this fricking game
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I'm to lazy to type much but what you said 100%. The games own narrative just fricking ruins it and makes it unplayable
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I had no doubts Starfield would had suck. Fallout charm is in its world and aesthetic so it's like Coca Cola and star field it's just faceless soda drink. Deus ex mankind divided in its 100 square feet's in Prague has more personality that Starfield and its billion planets
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I had people convince me it was good, so I got a month of welfare pass to try it and still felt like I got scammed.
But what you describe is the Bethesda theme park design philosophy. It's less about any sort of story or narrative and more about “omg look at this wacky intersection of random elements/concepts in this world.” It relies on references or absurdist humor in lieu of a cohesive world.
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I'm probably a top 2-3% starfield player, in case you guys didn't know.
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Can I suck your peepee?
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Yeah
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I don't get why people keep asking for bugfixes like it matters, Toddfield's problems start at the fundamentals
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I just found out oblivion and Skyrim ain't same engine and starfield uses new engine
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It's all the same engine. Just massively updated.
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Neighbor should had told “we still rocking elder ring 3 engine”
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Snapshots:
https://n4g.com/news/2597234/todd-howard-says-starfields-shattered-space-dlc-launches-this-fall:
ghostarchive.org
archive.org
archive.ph (click to archive)
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