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I don't like modern 3d Zelda games, but not for the reason most people say...

I have played and beaten every 3d Zelda game (minus SS but I plan to get to it at some point) except for Tear of the Kingdom.

I have even done randomizer of most of them, so I'm very familiar with what make a Zelda game good.

I don't like Botw and Totk, and not for the reasons most people list. I think the weapon system and them breaking was really fun, the new artstyle is good, and while the controls are not great, they aren't a deal dealbreaker for me.

The reason I don't like modern Zelda is simply because they are too long. Sure, I can just do the main story and have a okayish 30-40 hour experience, but that is not what I play Zelda games for.

Other 3d Zelda games are perfect because they give you a satisfying 20-40 hour adventure, where the side stuff is fun distractions to do when you get bored of the main story, and not 95% of the fricking game.

Botw was a fun and innovative experiment with the Zelda formula, and while I'm not a huge fan of it, I can respect it for how ambitious, and how it made the world seem massive, even if in turn it felt less handcraft and interesting.

Then Totk tries to give you twice the amount of content to explore, but the same amount of NPCs and towns, and suddenly the once fun, detailed and lived in worlds of 3d Zelda games turns into mostly barren environments with the occasional bokoblin you can beat up for a slightly ok spear.

That my :marseyretard2: on why I don't like modern 3d Zelda, feel free to agrue with me in the comments.

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BoTW is the first game ive ever felt genuinely addicted to. I'd be like, I'm tired I'm not having fun anymore, but oh theres a thing within eyesight I'll just run over there and take care of it before i log off oh wow i should take care of this too so i don't forget :marseynosleep:


:parrottrans: :parrottrans: :parrottrans: :parrottrans: :parrottrans: :parrottrans: :parrottrans:

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Literally :marseyme: me but fallout :marseyvault: 3,4,and 76

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