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‘Suicide Squad,' Warner Bros.'s $200 Million :marseysamhyde: Flop, Haunts the Gaming :marseysephiroth: Industry - Bloomberg

https://www.bloomberg.com/news/articles/2024-06-06/-suicide-squad-warner-bros-s-200-million-flop-haunts-the-gaming-industry

On May 9, during an earnings call, Warner Bros. revealed that it was taking a $200 million :marseysamhyde: loss on Suicide :marseyobamarope: Squad — making it one of the gaming :marseybulbasaur: world's worst blunders.

One of the biggest issues, said people familiar, was that the battles, levels and bosses in a live-service game needed to be designed so players could tackle them over and over again, while Rocksteady was accustomed to telling stories that were only experienced once. Hampered by bloated code, the team struggled to find ways to make these activities feel less tedious :marseybrokenrecord: and repetitive.

Many of the studio's employees are now helping to develop a new “director's cut” version of Hogwarts :marseychudhermione: Legacy. At the same time, according to people familiar, the studio leaders are looking :marseyinsane: to pitch :marseyhearnoevil: a new single-player game, which would :marseywood: return :marseymonke: Rocksteady to its roots.

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You can make a game that the whole gameplay is nothing but a cassino for . jpegs that shake their asses and profit billions

to make a AAA game and still lose 200M, you more than deserve it

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>You can make a game that the whole gameplay is nothing but a cassino for . jpegs that shake their asses and profit billions

This is more an indictment of g*mers themselves than game studios

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Yeah, g*mers have good taste. Eroge is ludo and fun, cape shit is r-slurred and dumb.

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