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Gaming :marseysephiroth: media :marseyjourno: group :marseymeangirls: Gamurs (Twinfinite, Destructoid, Dot Esports) declares mass layoffs

https://pressgazette.co.uk/publishers/digital-journalism/gaming-media-group-gamurs-cuts-30-staff-blaming-google-helpful-content-update/

>The company, which publishes gaming :marseychocobo: and esports brands including Twinfinite, Dot Esports and Destructoid and is based :marseyretardchad: between :marseyzeldalinkpast: Australia, the US and Europe, informed affected staff :marseysunwukong2: simultaneously via a blanket :marseychudneet: email.

The cuts appear to have affected several editors and long-serving employees.

The mass email told laid-off staff :marseysunwukong2: the cuts followed "a thorough structural review" during which the company "considered all potential alternatives" but was "unable to identify any suitable alternative positions for you within the company at this time".

It's over for gaming :marseychocobo: journos

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:#marseysickos2:

Gaming journos are completely pointless this day and age. Once upon a time they used to break news and had industry insider privileges that were unavailable to the common public. But then gaming companies realized they could just drop their news themselves. Surprised it took them so long to figure that out :marseysmug2:

So what purpose do they serve now?

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We get to laugh at them

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It's such a crappy game.

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How hard could it be to just host a basic blog where you post dev diaries, interviews and news? Path of Exile has done it for nigh a decade now.

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It wasn't hard but unless you sucked off the gaming companies with at least 8/10+ reviews, you didn't get early access, so your review would drop 3-4 weeks after everyone else's dropped. This doesn't matter so much now, but back in the early 00s when everyone got reviews from magazines it did.

It was always a corrupt piece of shit industry.

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You can but a lot of indie devs i see these days don't. Like they release their game and then it'll be 8 months between updates with hardly any communication in between.

Have no idea how they keep it together without someone at the helm saying "we should keep our audience informed"

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Tbf Path of Exile had no choice being in NZ where a brisk wind could knock out all of their internet infrastructure.

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Remember when "gaming" as a brand wasn't completely cringe yet?

X play was pretty fun to watch during the summers.

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Tbf 'gaming' died in 2014 when "g*mers didn't need to be your audience" and the idea of 'players' being the good guys who game was pushed and then fell flat immediately because none of the people in that camp could be considered a 'player' in any sense of the word.

flashback to Skinner Box pidgeon vs Cuphead Reviewer

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