HOI3 literally had automatic battleplans you fricking r-slur both games reward micro and are only fully experienced in MP. HOI4 is in many ways especially post-NSB shrimply streamlined hoi3 (welcome change) with certain macro stuff added to make up for it, like custom composition brigades for your divisions compared to hoi3s static brigades and tank/ship designer.
I like hoi3, but if you don't think hoi4 is good too you are just r-slurred or a contrarian, no serious hoi3 player didn't make the switch.
I'm saying that to your other interests, hoi4 isn't about painting maps, you literally get weaker if you do it, unlike say victoria 2 or EU4. HOI4 is above all a WW2 war game, and it's best played as such with two teams of axis vs allies. That's how paradox QA plays themselves.
I'm calling you a map painter larper who can't handle your games having actual gameplay. Which is what redditors are, r-slurred RPers
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BrasilIguana 12d ago#7357903
spent 0 currency on pings
besides all the words words words this is just saying you played hoi4 for a couple games in 2016-2018. especially the notion that hoi3 was more involved than 4.
I was going to search something to insult you with and I notice you are a member of !chastity so I won't insult you because I think you might enjoy it!
EU4 isn't a game bro, it's a map painter. There is literally zero gameplay beyond conquest and every mechanic it does have exists solely to fuel your annexing spree, people just play it to larp as a color. The only one coping is you.
>I almost always play tall anyway, it was great trolling the ottomans as venice by talking all the tiny port province in MEIOU.
So you're playing suboptimally, the point is that the objectively optimal way to play EU4 is to annex everything, which isn't actually the case for hoi4. You scale way better if you build normally. While also having plenty of good mechanics like supply, navy and of course proper army. EU4 is simply death stack till you win, no strategy at all beyond cheesing gold for more troops to the deathstack.
It's fine if you like to map paint, but don't claim it's a game or even comes close to HOI4, or even victoria 2. HOI4 is an RTS with builds and competitive PVP, EU4 is a map painter which only has RP as MP.
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DestoryerCarbine 12d ago#7356877
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still is, especially since 1st (2nd?) dlc added the dominion manpower thing
Besides the point anyway, soyfacing over "playing optimally" is gay and r-slurred for people who spend too much time learning metas of made up pseudo-simulation (play chess if you want fair competetive multiplayer).
Say in something like cracktorio, solar may be best in multiple ways but I'm still gonna go with nuclear since its more interesting/cooler Nobody cares if its "not optimal", its a frickin game anyway.
Playing optimally simply means your rewarded for it immensely, there is no meta in EU4 because the game is simply too simple for it. My point was that you can win in like 40 years by just annexing a few AIs, it's ridiculous. It's not a game. It's a map painter, and the EU series is always the first of any engine system PDS makes because it's "gameplay" boils down to "grow your color on the map", remember when there wasn't even such a thing as playing "tall" because you couldn't develop? Good times.
>Say in something like cracktorio, solar may be best in multiple ways but I'm still gonna go with nuclear since its more interesting/cooler Nobody cares if its "not optimal", its a frickin game anyway.
But see that's gameplay, you get options. You don't in EU4.
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Lol the best is hoi4 by a long shot, hoi3 or victoria 2 in second/third). the only 3 games with any gameplay.
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Yeah drawing a line and pressing play is incredible gameplay
HoI3 is good though
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HOI3 literally had automatic battleplans you fricking r-slur both games reward micro and are only fully experienced in MP. HOI4 is in many ways especially post-NSB shrimply streamlined hoi3 (welcome change) with certain macro stuff added to make up for it, like custom composition brigades for your divisions compared to hoi3s static brigades and tank/ship designer.
I like hoi3, but if you don't think hoi4 is good too you are just r-slurred or a contrarian, no serious hoi3 player didn't make the switch.
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I just drew a line on top of your comment and pressed go
It's over Carbine
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@Ninjjer If you think hoi4 is just battleplanning you're welcome to try me in Commanders
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My autism is fun-oriented thank you
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Brother, what's not fun about PVP, or are you just bad and coping? I fricking hate paradox redditors
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It's literally a game about painting maps, why would you be surprised people like to paint maps on it?
Like a surf player being surprised people actually play CS
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I'm saying that to your other interests, hoi4 isn't about painting maps, you literally get weaker if you do it, unlike say victoria 2 or EU4. HOI4 is above all a WW2 war game, and it's best played as such with two teams of axis vs allies. That's how paradox QA plays themselves.
I'm calling you a map painter larper who can't handle your games having actual gameplay. Which is what redditors are, r-slurred RPers
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!slotsmb1000
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as long as i can make all adults serve, itll always have battle plans
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besides all the words words words this is just saying you played hoi4 for a couple games in 2016-2018. especially the notion that hoi3 was more involved than 4.
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I'm not repeating this conversation, you were too late
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well i dont care and youre latinx
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I was going to search something to insult you with and I notice you are a member of !chastity so I won't insult you because I think you might enjoy it!
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why didn't it ping
im the straight rep of !chastity so you dont have tht power over me. id just be sad
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Because I'm very smart and good at rdrama
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Post pics of ur cage
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click "view source" on the post and you'll see what he did
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!metashit !seethers yfw someone says a different paradox game is better
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Lots of cope from people not realizing EU4 is where it's at.
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EU4 isn't a game bro, it's a map painter. There is literally zero gameplay beyond conquest and every mechanic it does have exists solely to fuel your annexing spree, people just play it to larp as a color. The only one coping is you.
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So is every pdx game, except maybe CK
I almost always play tall anyway, it was great trolling the ottomans as venice by talking all the tiny port province in MEIOU.
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No, HOI4 isn't lol, CK definitely is.
So you're playing suboptimally, the point is that the objectively optimal way to play EU4 is to annex everything, which isn't actually the case for hoi4. You scale way better if you build normally. While also having plenty of good mechanics like supply, navy and of course proper army. EU4 is simply death stack till you win, no strategy at all beyond cheesing gold for more troops to the deathstack.
It's fine if you like to map paint, but don't claim it's a game or even comes close to HOI4, or even victoria 2. HOI4 is an RTS with builds and competitive PVP, EU4 is a map painter which only has RP as MP.
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still is, especially since 1st (2nd?) dlc added the dominion manpower thing
Besides the point anyway, soyfacing over "playing optimally" is gay and r-slurred for people who spend too much time learning metas of made up pseudo-simulation (play chess if you want fair competetive multiplayer).
Say in something like cracktorio, solar may be best in multiple ways but I'm still gonna go with nuclear since its more interesting/cooler Nobody cares if its "not optimal", its a frickin game anyway.
Jump in the discussion.
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Playing optimally simply means your rewarded for it immensely, there is no meta in EU4 because the game is simply too simple for it. My point was that you can win in like 40 years by just annexing a few AIs, it's ridiculous. It's not a game. It's a map painter, and the EU series is always the first of any engine system PDS makes because it's "gameplay" boils down to "grow your color on the map", remember when there wasn't even such a thing as playing "tall" because you couldn't develop? Good times.
But see that's gameplay, you get options. You don't in EU4.
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