https://www.pcgamer.com/hardware/vr-hardware/meta-spent-dollar43-billion-on-its-vr-division-in-three-months-last-year-and-made-checks-figures-dollar440-million-in-return/
We WON'T live in the pods, and we WON'T eat the bugs... at least, for now...
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When will people realize vr won't matter for anyone till the average living domicile has a 20ft x 20ft room for vr
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Maybe you're on to something. When the quality of life of the typical wageslave in a hypercapitalist society has degraded to the point that the average apartment is the size of a closet people will NEED vr to make their lives more bearable and pretend they don't live in a closet (like having a VR mansion or living in a VR rural area when you actually live in a city)
!nooticers !accelerationists be on the lookout: the rise of VR will coincide closely with the decline in the standard of living
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You come out with a VR ranch simulator and all the !biofoids will rush to eat the bugs and live in the pods
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Why's that? Because they like to frick horses?
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idk why but foids love farming sims.
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I used to spend a lot of time in a duck feeding map in VRchat during the pandemic while I was trying to overcome the seasickness from the headset.
I'm sure someone has already thrown together some weird farming simulator in unity by now.
May Marsey Ta'aevann rectify our affairs. Marseummarhamna bil Bussy 'azeem.
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G-d I wish. When I can chose from my choice of yearly paid citizenships, buy freshly harvested poors organs on Amazon and setup SMG and heroin vending machines in grade schools you might approach being right.
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VR won't matter until we get holodecks. Which begs the questions, does holodeck food contain the nutrients we need to survive? If you eat before you enter the holodeck, then poop are you just pooping on the floor? Do you poop hologram food or does it just go away the minute you swallow it? Just trying to figure out if I ever have to leave one.
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It's the cruelty that brings out the real flavor
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The real flavor of human flesh
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They were really banking on metaverse becoming FB2.0 huh
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They were and it never made a lick of sense. If using Facebook meant you had to dedicate your time to using just Facebook (as you do while wearing a VR headset in the "Metaverse") then they'd have no users.
VR can be fun for games or porn but nobody actually wants to live in one. Even playing vidya in it after an hour or so I feel like I need a break, and I don't typically feel that way for standard games where I don't need to wear a headset and run around my VR room.
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It was a good idea if you were ripping a bong during lockdowns and wanted to blow Zoom out of the water
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If you could have comfortable, easy to wear VR (like if you could literally just put on something like sunglasses and get effective, non-nausea inducing VR), this would work. At that point, VR would take over every part of our lives and whoever patented that system would be trillionaires.
Zuck wanted to get in on this before anyone else did but had no idea how to actually bring it to fruition
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I just don't think that'll ever really become a reality, not for a LONG time at least. Modern VR is insanely accurate but it physically cannot perfectly replicate reality. The glasses form factor won't really work well since your periphery would show the actual world around you. You need to enclose an area around the eyes to avoid that and that means strapping something to your face, no matter how lightweight. VR also only covers two of your senses - vision and hearing - and that's all it ever will, frankly. Scent is far too intricate to accurately virtualize (in many ways far more so than vision, even though as humans we typically rely on our vision more than scent), and you'll never get proper tactile feedback.
Like maybe by 2100 or something. But unironically NeuralLink is probably closer to what such a system would look like than a VR headset or anything Facebook is working on.
For what it's worth, Zuck's VR system - the Quest 3 - is arguably the best available right now. Sure there are some "enthusiast" setups that might be better but they cost several times more and typically require far more intricate setups than the Quest 3, which is cheap and simple. I think if they had just focused on making it a fun game console rather than all this Metaverse shit that nobody wants they could have performed far better financially.
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Gen Alpha seems to love it though. I got my 11 year old a meta quest for Christmas and I have to force him to take breaks. All he wants to do all day everyday is play gorilla tag. His friends that have one are the same way
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That's no different from 11 year olds and other video games 10 years ago though.
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You sat down and wrote all this shit. You could have done so many other things with your life. What happened to your life that made you decide writing novels of bullshit here was the best option?
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metaverse works if you can fit the visual tech into contact lenses
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omg, they managed to make 440 million?
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Yeah that's $439,999,996.5 more than I'd predict.
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VR is cool but anyone who thought people would want to use it for meetings is r-slurred. The best work application I could think of is maybe some sort of 3-D modelling setup, and people are already pretty set in their ways with workflows.
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Also hilarious that zuckertron wasted over $4 billion dollars chasing the latest fad with zero idea how to actually realize it
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It was always just Second Life with a headset, and for way too long no legs.
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Snapshots:
https://www.pcg*mer.com/hardware/vr-hardware/meta-spent-dollar43-billion-on-its-vr-division-in-three-months-last-year-and-made-checks-figures-dollar440-million-in-return/:
ghostarchive.org
archive.org
archive.ph (click to archive)
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