I won't paste my code yet since my parser just does the needful, and I somehow manage to get overlapping grains of sand, though that doesn't matter in the end.
I'm also seeing a lot of pythonistas having high runtime (1-10s+ and more) and I'm here with the bruteforce grain-by-grain taking 150ms for part 2 (including drawing the final graph lmao). Matlab chads can't stop winning
EDIT : part 2 webm
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Harcoded the area and misread the instruction so my parttwo stops if the sand is one tile below the source. So naturally i just moved the source up by one.
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look im gunna have 2 ask u 2 keep ur giant dumps in the potty not in my replys 😷😷😷
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