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  • SpookyOnTheStreets : Neighbor no one can vote on this shit unless they are in the vampire house
  • lofi_girl : Imagine being such a loser you larp as anything but a Ventrue (Also play VTM: Swansong, it's great)

Which Clan are you?

Every few months I start obsessively reading Vampire: the Masquerade sourcebooks. Now you get to partake in my autism!

Are you?

If you want more info on any given clan I am more than happy to :marseywords: about them.

!poll_voters answer please :marseybegging:

36
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Brujah: Passionate rebels, often involved in social and political movements. They possess physical strength and are known for their fierce tempers. Prone to intense anger and impulsive behavior, which can lead to conflicts and difficulties in maintaining control over their emotions.

Gangrel: Connected to the wild and nature, these vampires are nomadic and have a strong bond with animals. They can shapeshift to a limited extent. Their connection to the wild can make it challenging to fit into urban environments and social structures. Their animalistic nature may also lead to struggles with self-control.

Malkavian: Eccentric and often insane, Malkavians have unique insights and abilities stemming from their madness. They are known for their cryptic and unpredictable behavior. Their madness can lead to unpredictable behavior, making it difficult to interact with others in a conventional manner. They may struggle with interpreting reality accurately.

Nosferatu: Masters of stealth and information, they are physically deformed and hide in the shadows. They excel at espionage and have strong connections with the underground. Their hideous appearance makes it hard to blend in among humans and can lead to social isolation. They often have to rely on stealth and secrecy.

Toreador: Artistic and hedonistic, Toreadors are deeply influenced by beauty and aesthetics. They often become involved in artistic and creative pursuits. Their strong emotional attachments to beauty and art can make them susceptible to distraction and manipulation. They may prioritize aesthetics over practical considerations.

Tremere: Blood sorcerers, the Tremere have a powerful mastery of magic. Originally human mages, they transformed themselves into vampires and developed their own blood-based sorcery. Their dependency on blood magic can make them vulnerable if their mystical abilities are compromised. Their clan is also secretive and insular, which can lead to distrust from other vampires.

Ventrue: Aristocratic and regal, Ventrue are natural leaders and are often involved in politics and business. They have high standards of behavior and a strong sense of lineage. Their strict feeding preferences and high standards can limit their feeding options and make it harder to sustain themselves. They may also struggle with adapting to changes in society.

Assamite: Skilled assassins and warriors, Assamites are known for their focus on discipline and mastery of physical and mystical abilities. They have a unique caste system. Their strict caste system and code of honor can make it difficult for them to form alliances with other clans. Their reputation as assassins can also lead to distrust.

Followers of Set: Manipulative and connected to ancient Egyptian beliefs, Setites embrace darkness and temptation. They often have ties to cults and seek hidden knowledge. Their focus on temptation and manipulation can make it hard for them to form genuine connections with others. They may also be seen as dangerous or untrustworthy.

Giovanni: A family of necromancers and organized crime figures, the Giovanni clan has strong ties to death, the occult, and family loyalty. Their association with necromancy and organized crime can lead to conflicts with other vampires and supernatural beings. Their family loyalty can also make them vulnerable.

Ravnos: Tricksters and wanderers, Ravnos are known for their illusion magic and nomadic lifestyle. They often revel in chaos and are masters of deception. Their love for chaos and deception can make it hard for them to establish trust. They may struggle with long-term commitments and maintaining stability.

Cappadocian (extinct): Once a clan of scholars and morticians, the Cappadocians were wiped out by a curse, leading to the rise of the Giovanni clan.

Salubri (nearly extinct): Healers and warriors, the Salubri were hunted to near extinction due to their unique ability to heal through the "Third Eye" power. Their unique healing power can make them targets for exploitation, and their small numbers make them vulnerable to larger clans. They may also be hunted due to their rarity.

vampires are all gay

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>roid ragers

>hippy druggies

>:marseysociety:

>redditors

>women

>cutters

>internet aristocrat :marseymetokur:

>weebs

>kangz

>Italians (black)

>:marseytrain2:s

>nerds

>crack users

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Nosferatu is 4chinners not redditors.

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Nictuku are 4chan users

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The Joker is actually a Nosferatu. Batman is a Malkavaian.

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Baali: they aren't real. Ashur isn't real. There is no cult of vampires dedicated to re-awakening God's failed abortions. The Sabbat Inquisition is only hunting spies. Please ignore the fact that they go out into the uninhabited deserts of the Middle East armed with holy water and crucifixes.

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Also the Cappadocians are definitely extinct. Don't ask the Sabbat where they got the Harbingers of Skulls from.

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