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New Indie game :marseytrain: workplace implosion just dropped

https://x.com/_omocat/status/1733115798582100426

The game is Omori

:marseytrain: drops :marseylongpost: about how they tried so hard and got so far but in the end it didn't even matter

https://x.com/animegirlcrimes/status/1732903769493709190

https://i.rdrama.net/images/17020430345752935.webp

The company then fires back with :marseylongpost: about how they were actually a pain to work with who kept fricking things up and left halfway through production

https://i.rdrama.net/images/1702043036650759.webp https://i.rdrama.net/images/17020430378683133.webp

Other developers then chime on :marseygroomer: about how the :marseytrain: was horrible to work with and shit at their job.

https://i.rdrama.net/images/17020430382168965.webp https://i.rdrama.net/images/1702043038608325.webp https://i.rdrama.net/images/17020430389541814.webp

:marseytrain: then starts arguing about the comments from other devs

https://x.com/flyhinata/status/1733008190327918809

https://i.rdrama.net/images/17020430335321317.webp

Also allegations of :marseypedo:

https://x.com/scumpthemovie/status/1733014526700691943

https://i.rdrama.net/images/17020430340149386.webp

159
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Isn't this literally an RPGmaker game? It can't have been that hard to make.

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Well you can make some pretty good games with it if you put in enough effort and i could certainly see a team making something cool with it. The problem is that their whole team will never make a game better then some 15 year old RPG maker games made by a fat Japanese neurodivergents.

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There has never been a good RPGmaker game, just degrees of bad. And more than that it really shouldn't take you more than a year or two to finish it, it's such a simple tool. These guys took 6 years, and I'm wondering on what, because it doesn't look like a 6 years in the oven game.

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Excuse you this game took a decade to make and its about depression and killing your sister with a dash of being gay, so its art

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Vidya isn't art.

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:m#arseyagreesuperspeed:

Vidya is toys and I'm tired of people pretending it isn't

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Books are toys too.

or foid pornography

Change my mind

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Toys can be art too. https://media.giphy.com/media/dKTXIH76rYfD2/giphy.webp

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>music is art

>drawings are art

>3D modeling is art

>writing is art

>all those together somehow ARE NOT art

I hate contrarianstrags

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They're indivually art, but the main focus of a game is not any of those, but gameplay. Any art, music or writing is only there to facilitate the gameplay, which is make what makes it a game in the firstplace.

Also sculpting is art, 3d modelling is not art.

To put it another way, scrolling through an artbook or a collection of works, even a museum is not an art in-of-itself.

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Yes, none of those things are art, just sloppa

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>paintings are art

>photographs are art

>drawings are art

My apartment contains these things

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Sol Badguy is art :marseyindignant:

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>self-insert is art

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Um, yes? You're telling me that if I insert myself into your bussy, that isn't art? :marseyindignant: :marseyconfused:

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Unless :marseyunless: they're postmodern. :marseypostmodern:

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That's even less art.

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Everything is art.

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Yes but is it anything more than the shallowest dragon quest clone in gameplay?

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Erm.... the status effects are named after mood disorders! That's pretty new and exciting don't you think?!?

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Didn't Charles Barkeley's Shut Up and Jam: Gaiden do that years ago?

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Probably and frick you for sending me on a trip down memory lane

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Right? Most RPGmaker games are developed by a single guy using only one hand

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the joke is that they use the other hand to wind up the crank on their 100 year old machine, because RPG maker runs on any machine, literally

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not on mine


:#marsey:

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I remember we that used game maker made fun of those creeps that used rpgmaker 20 years ago

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yea but like it's a sad game

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12 hours late, but it's code is such a fricking nightmare that they had to make a custom modded version of rpgmaker for it and it was only made possible because omocat hired one of the people who made that rpgmaker version.

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Sounds peculiar :marseyhmm: why not make a custom engine (or use unity) at this point?

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I doubt any of them had enough if any experience, the game was originally supposed to be a visual novel.

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RPGmaker is variable editor, no code is involved to my knowledge.

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