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It's no been officially 9 years since a Real-Time-pause RPG last came :marseydeadinside3: :marseydeadinside3: :marseydeadinside3: the cuckening will continue until morale improves - death to gaymers :marseytabletired: :marseytabletired: :marseytabletired:

https://old.reddit.com/r/pcgaming/comments/191xeno/exclusive_unity_software_cutting_25_of_staff_in

https://old.reddit.com/r/pcgaming/comments/191r9rt/obsidian_and_bioware_veterans_explain_how/kgxreyw/?context=8

Some TB vs RTwP drama - douchbags with very strong opinions

https://i.rdrama.net/images/17047880023437588.webp https://i.rdrama.net/images/17047880026653776.webp https://i.rdrama.net/images/17047880029184737.webp

https://i.rdrama.net/images/17047881263535955.webp

https://i.rdrama.net/images/17047881266622703.webp

https://i.rdrama.net/images/17047882077234936.webp

https://i.rdrama.net/images/17047882079267676.webp


Owlcat literally ditched Real-Time-pause in order to cater to BG3 cute twinks, it's literally over forever

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wtf is real time with pause? Like pressing esc mid fight? Is that now a new and innovative feature to zoomers that needs its own category?

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Like kotor, the fights are real time but you can pause during them to queue up attacks or items

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lol is that how accountants play games :marseynerd2:

Dragon Age had that feature but i never used it

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Lmfao wtf

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Yeah it's been around since Baldur's Gate at the latest

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