Kingdom Hearts 2 is EASY and the gameplay is BORING holy shit.
The level design in KH2 is awful. Every level is big yet somehow empty with nothing to explore. KH1 rewarded you for digging into every corner and using every single movement ability the game gives you.
KH1 combat requires you to actually use the block and dodge roll option. When you gain an ability or an extra hit on your keyblade it makes a tangible difference in your combat. In KH2, the combat is pretty much the same throughout the entire game. Just mash the attack button and the triangle button whenever the game tells you to. Every boss fight is easy as piss even on critical. The only difficult fights in those games are the secret bosses. Drive forms are busted too btw. Magic in KH1 is pretty busted but I don't use magic in games because I'm not a fricking CUTE TWINK.
The plot in both games is a little silly but at least in KH1 is coherent. Idgaf about some secret organization that pops up in every world. They totally undermine the worlds themselves because the villain of that world isn't the "real bad guy". It's some edgy cloaked figure and the Disney villain is treated as someone just in the way of the plot, where in KH1, the Disney villain of that world is part of the big group of villains so encountering them actually matters. And the plot of KH1 was at least reasonable. If a decent writer handled the rest of the series, I really think Kingdom Hearts wouldn't be regarded as such a stupid, convoluted series. The plot truly falls apart in KH2 (and Chain of Memories but the gameplay in that one was sick lol). It gets completely ridiculous and crowded with a bunch of unnecessary characters and plotlines. Everybody gets a keyblade. Everybody has 3 clones of themselves. There's 20 organizations introduced.
I will say the crafting in KH2 is pretty good tho. I could go on and on more but I'm phone-posting rn so I don't feel like it
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And water is wet?
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Idk everyone online says KH2 is better and I felt like I was going insane
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KH2 was better. Combat was better. Drives are neat. Items were better. Party mechanics were better. Gummi ships were stupid but neat.
KH1 story was better but that's like saying egg and feces sammiches are better than moldy egg and feces sammiches.
KH1 sefirof was better.
KH1 had the advantage of novelty.
But all around I definitely gotta give it to KH2. Combat in KH1 was boring AF and QuickTime events in KH2 at least tried to make it cinematic instead of weirdly squathop smacking a purple blob for five minutes, and I can respect that.
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Gummi ships were pretty forgettable in all the games and after doing them once, I ignored it the rest of the time.
The combat of KH1 was somewhat, SOMEWHAT, souls-like vs KH2 which felt more like a beat-em-up.
You gotta admit the level design was better in KH1 too
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This is a bad thing.
Souls games are garbage with N64 mechanics. If souls fans had taste they'd play fromsoft games with actually good mechanics like AC.
Yes, true, but also unfair because it had first choice of Disney stories
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Dark Souls only isn't fun for people who suck at video games.
And it wasn't that KH1 got first choice, it's that their philosophy around their level design is completely different
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no offense to me because it's embarrassing but I'm definitely better at video games than you my homie
I just don't play bad N64 adventure games for my difficulty, I play fighting games with actual humans
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Lol I used to be good at smash bros but who gives a frick you fricking r-slurred cute twink libertarian b-word. Fighting games are for fricking cute twinks btw. Git gud
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I'm waiting for those DUMB BIPOCS to show up in this thread with that GARBAGE TAKE tbqh.
"Muh gameplay" when it had already done irreversible damage turning into some weirdo fan fiction arrested development shit. Game is better as a fond memory you had when you were like 10.
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Yeah and the beginning of the game with Roxas was TERRIBLE. Idk what they were thinking there
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