Silent Hill 2 Remake: Actual Footage

https://youtube.com/watch?v=G8fyxTuQVMU

I don't blame anyone for not posting this (it was in the PlayStation state of play thing) but it's a pretty confusing sight.

The environments look fine enough but the combat looks like Resident Evil 4 and completely misses the tone of the original. The sound design is iffy and the particle effects look like Half-Life 2 (post engine update)

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i remember when i first played silent hill 2 it took a long time because i didn't know you had to stomp on enemies to kill them, i just kept beating them with the stick.

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Wow... The fact that halfway through, they weirdly switch to some "le epic" music with a montage of shooting manequins really tells you everything, they don't fricking get it. :marseyfacepalm:

Yeah, I'll wait on reviews, but it's looking like a hard skip. I've never played the original anyway so I'm sure I'll have fun with that on emulator :marseyexcited:

If anyone has recommendations for graphics settings for SH2 on emulator I am all ears, I have only ever played GBA/DS emulators so trying Wind Waker with crazy upscaling the other week was a revelation, holy shit it looked good. If there's anything I can do like that for PS2 emulation, that would be sick :marseyteehee:

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Silent Hill 2 relies on a bunch of prerendered puzzle images and cutscenes so they probably won't upscale too well.

I used PCSX2 to emulate so the instructions for that are here (https://forums.pcsx2.net/Thread-How-do-I-change-the-resolution) but tbh I never bother upscaling. The PS2's resolution isn't that small and it doesn't have shaders so idk if it's worth the potential glitches and performance hits :marseyshrug:

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