Hello Neighbor blows.

My son has begged me to get Hello Neighbor off Steam because my sister in law sits him in front of some over-reactive man children playing video game shows on the Roku between school and pick-up. The reviews checked out as relatively safe for kids and the price was right so I agreed. He's mostly been doing B&E capture the flag and bringing random possessions from the guy's house to the PC's house and been having a lot of fun that way. After watching this for a bit, I asked him if he wanted to try to achieve some of the goals of the game and goddarn, the puzzles and solutions make no darn sense.

The main goal is a door in his kitchen, and you're shown the key to it is kept upstairs, but there are no accessible stairs to the second floor in the house. There's a door with another lock that they haven't given any clues to where the key is. We could try meticulously searching the house, but we're spending four minutes at a time hiding in fricking armoires while the neighbor dashes back and forth around the house. My wife's currently putting him to bed, so I checked out a tutorial video and the solution pissed me off to no end. You apparently climb the scaffolding outside the house, smash in the window with some garbage, get a car key up there, get a magnet from the car trunk, and USE A FRICKING MAGNET TO PULL A LOCK PICK YOU CAN BARELY SEE OUT A WINDOW FROM OUTSIDE THE HOUSE. Needless to say, this is an r-slured solution to a locked door puzzle set in a house that's supposed to be lived in by a human.

I think if he's playing this I can probably show him the Looking Glass Thief series, he may get a kick out of it.

After this and Bendy I'm thinking getting games hyped up by Reaction Bros is not a good way forward. I'll have to talk to Auntie about maybe keeping him from watching thirty year olds open mouth gape at terrible games.

Thank you for reading my rant.

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This game is infamous for the developers scrapping the original idea that made it popular, so they can cater into the gam3 theorist crowd by adding vague and weird elements to theorize over.

The final product in turn lacks any coherency.

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So it's not going to get better if we push through? He's already talking up the sequel.

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The game gets progressively worse, the sequel is very restrictive from what I've heard.

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So it's not going to get better if we push through?

I haven't played it myself, I was interested in the original concept of adaptive AI, and as such I'm just familiar with the shit show that was the development of this game.

So, I can't say how good each part of the game is, but I would expect it to all be on the same level of unpolished and badly designed.

I have no knowledge of the sequel, I would recommend checking the reviews.

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