they should charge higher prices to compensate for future EU tardation.
Keeping a server running costs less than $10k per year, which includes an hour per week for some employee to do minimal maintenance (periodically run a back up and restart, replace a broken hard drive etc).
If it cost $100M to develop the game, keeping it alive for an additional 10 years, increases that cost by 0.1%, they can recoup that by increasing the price from $59.99 to $60.05. And if it's still playable, people will keep buying it -- not many, not for a lot of money, but more than $10k per year.
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The actual reason why game companies make their old games unplayable is to force gaymers to buy new games. That's the real cost of keeping the old game alive: losing 10% of the sales for Ubisoft's new racing game when it's exactly the same as the old one.
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at most somebody has to turn it on and off again once every few weeks.
it costs literally nothing to host a server for 12 players. you can do it on an old laptop.
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That's assuming that relinquishing code or whatever that may be required to get the game to run on any server would cost the company $0.
Next gaymers would be demanding free customer support for life whenever their shitty server game craps out.
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that's what they got paid for. they didn't hand out the game for free.
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Wrong. Looks like you agree they should charge higher prices to compensate for future EU tardation.
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Keeping a server running costs less than $10k per year, which includes an hour per week for some employee to do minimal maintenance (periodically run a back up and restart, replace a broken hard drive etc).
If it cost $100M to develop the game, keeping it alive for an additional 10 years, increases that cost by 0.1%, they can recoup that by increasing the price from $59.99 to $60.05. And if it's still playable, people will keep buying it -- not many, not for a lot of money, but more than $10k per year.
_
The actual reason why game companies make their old games unplayable is to force gaymers to buy new games. That's the real cost of keeping the old game alive: losing 10% of the sales for Ubisoft's new racing game when it's exactly the same as the old one.
Jump in the discussion.
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Only $0.05? Surely, the current players can scrounge up that amount.
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If their intent was to shut it down, Ubisoft should have sold a subscription to the game instead of the game itself. I hope the EU punishes them.
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Looks like you agree they should charge higher prices to compensate for future EU tardation.
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they should charge whatever price they think will maximize their revenue.
which is what they've already been doing since forever.
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