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The mid 90s was such a wild time for gaming, all sorts of wacky new shit appearing monthly. Looking back its kinda nuts how many companies dropped the ball on using CDs until Sony finally got it right. Also I don't understand why the Japanese were such giga peepeeheads to their developers.

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It seems like so many companies in the early 90s felt like CD meant you had to use that weird low res mocap video with 3D backgrounds

tbf going from 1.3 to 700mb storage was insane so people had a right to lose their minds

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Oh yeah, no doubt. The leaps and bounds gaming made between 1990 and 2006 or so was totally insane to live through.

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I honestly can't stop thinking about 90s shooters, it was fricking wild

1993 DOOM comes out and absolutely revolutionizes the genre.

The format stays the same with minor improvements. Blood and Duke 3D come in 96 and 97 respectively and although they are improvements, they are riffing on the same idea.

Then in 1997 Half Life and quake II drop. Full 3D enemies with much more advanced AI. Incredible environments and advanced physics. The fact Blood and HL1 came out a year apart blows my mind. It's like a whole decade went by.

The fact the 90s started out on the SNES and ended with the dreamcast is fricking bananas.

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And where are we now...

>movie "games"

>gacha games

>GaaS battlepass live service games

...oh

:#marseypain:

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Guarantee you we would have better games if we implemented strict hardware limitations

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