City sim bros... we have to go back :marseyitsover:

Why is it so hard to get a modern city sim that actually puts some effort into simulating growth over time instead of letting you paint whatever wholesome 100 city you want or having stupid level-up gimmicks? Total Cities: Skylines death.

39
Jump in the discussion.

No email address required.

I never had to go back, I still play SimCity 4.

I don't know if it's really that good of a game mechanically but no other city builder looks as good, I love the realistic look, it gives it roughness other city builders lack.

Also, great soundtrack.

I'm superficial like that.

Jump in the discussion.

No email address required.

It has some underlying problems (e.g. can't have density until the regional population is high enough, bad traffic simulation for anything besides cars, only commute and exports generate trips) and interface issues. And you could do more with current hardware. But I guess they just won't make them like they used to. :marseyboomer:

I'd like to see a city sim where development is not primarily driven by the player but has to be channeled in the right direction to make it better. Like how in Tropico, if there's not housing the place it needs to be people will just build their own shantytown there instead, but this concept applied to everything.

Jump in the discussion.

No email address required.

SimCity 4 is considered one of the best city builders of all time, tons of people still play it.

Jump in the discussion.

No email address required.

Well, that's nice.

Honestly I just don't keep up with city builders. I look them up, they look glossy and cartoony, so I quit. And as such I have no idea if maybe mechanically they evolved from the 2000s when SC4 was released, making it outdated.

Jump in the discussion.

No email address required.

Link copied to clipboard
Action successful!
Error, please refresh the page and try again.