The one good exclusive VR title I know of was Half Life Alyx. Since then it has been crickets over there.
VR as a concept has so much potential so why does has it not taken off so far? Especially in terms of worthwhile exclusives of the AAA variety?
At the very least they could try to step up conversion of pc/ps/xbox games to PSVR variants but they don't even do that outside of resident evil games.
https://www.techradar.com/best/the-best-vr-games
VR should be a whole lot bigger than it is today. What is holding it back? The weight of the headset? The price? The image quality and resolution?
Nevermind it's definitely weight. PSVR2 weighs 560 grams.
If they could get VR weight down below 200 grams they have a real chance at selling them in the mass market. No way its happening before that though.
Your thoughts?
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I really enjoy VR but I usually either lug it out only when friends are over or I am just sitting down at the desk (no controllers). It's really cool, but I can only stand it for 2-3hrs before it's uncomfortable. I kept trying to explain this to """metaverse""" investors but no one wanted to listen to the reality that it's more of an occasional play than an 8hr everyday thing.
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What can you play like this? I looked it up a little while ago and didn't find anything good. Or are you just watching videos?
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Racing sims, flight sims, etc. By "no controllers" I should've clarified without the VR controllers, not like an Xbox controller or a steering wheel.
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Ah, got it. I need to dig out my racing wheel and try truck simulator in VR
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VR is a gamechanger for that. You can turn off the HUD and it's completely playable from everything in the truck.![:marseytruck: :marseytruck:](https://i.rdrama.net/e/marseytruck.webp)
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makes sense. consumer culture isn't far enough yet
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