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Why does VR still not have any amazing high quality games?

The one good exclusive VR title I know of was Half Life Alyx. Since then it has been crickets over there.

VR as a concept has so much potential so why does has it not taken off so far? Especially in terms of worthwhile exclusives of the AAA variety?

At the very least they could try to step up conversion of pc/ps/xbox games to PSVR variants but they don't even do that outside of resident evil games.

https://www.techradar.com/best/the-best-vr-games

VR should be a whole lot bigger than it is today. What is holding it back? The weight of the headset? The price? The image quality and resolution?

Nevermind it's definitely weight. PSVR2 weighs 560 grams.

If they could get VR weight down below 200 grams they have a real chance at selling them in the mass market. No way its happening before that though.

Your thoughts?

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I think that part of it is that starting up a VR game requires a commitment to playing VR - you have to put on all the stuff, clear out a play area, etc. whereas with an xbox or playstation you're probably already sitting on the couch and can just grab the controller and go. Same with the computer - you close your last zoom meeting of the day and start up helldivers or whatever.

Another thing is the impressions the first gen of headsets left on the consumers. I had no intention of ever buying a VR headset because I thought you either had to be tethered to your computer the whole time or suffer through whatever the cell phone level gpu in a headset could power. When I found out (thanks to someone on rdrama) that you can wirelessly stream from your computer I bought a headset to try it out and it turns out it works flawlessly and VR is actually really cool.

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