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Why does VR still not have any amazing high quality games?

The one good exclusive VR title I know of was Half Life Alyx. Since then it has been crickets over there.

VR as a concept has so much potential so why does has it not taken off so far? Especially in terms of worthwhile exclusives of the AAA variety?

At the very least they could try to step up conversion of pc/ps/xbox games to PSVR variants but they don't even do that outside of resident evil games.

https://www.techradar.com/best/the-best-vr-games

VR should be a whole lot bigger than it is today. What is holding it back? The weight of the headset? The price? The image quality and resolution?

Nevermind it's definitely weight. PSVR2 weighs 560 grams.

If they could get VR weight down below 200 grams they have a real chance at selling them in the mass market. No way its happening before that though.

Your thoughts?

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No Man's Sky is pretty fun in VR.

You're right about the weight though - I can't wear the headset for too long before it starts hurting my face.


May Marsey Ta'aevann rectify our affairs. Marseummarhamna bil Bussy 'azeem. :marseyakbar:https://i.rdrama.net/images/169731781958969.webp

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I am sure they will get the weight below 500 grams by the time PSVR3 comes out.

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quest 3 is only 515 grams. Weight distribution is more important; I got a battery pack to stick on the back of the head strap and it made it more comfortable even though it doubled the weight.

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Why not both?

Average mobile phone is like 200 grams that's why I think that should be the goal for a decent VR headset.

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It just doesn't matter that much. As long as the weight is well balanced and the headset isn't levering itself onto your face your eyes will get tired well before your neck/face.

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I disagree. You must account for children and women.

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It will give the children strong necks. They'll put up with the discomfort.

And who cares about w*men?

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