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Video games are clearly improving at a satisfactory rate even now.

I can prove it:

1. RDR 2 - release date 2018

2. Death stranding - release date 2019 and looks better than RDR 2

3. Cyberpunk 2077 released in 2020 and looks better than death stranding.

3. Horizon forbidden west release date 2022 and looks better than cyberpunk 2077 ( Original release ).

4. Death Stranding 2 release date - 2025 looks better than Horizon forbidden west.

Comparing these games because they are all open world games.

So we are seeing a noticeable improvement in the quality of games at most every 3 years if we go by open world games.

You can see the same for Resident evil games when you compare them in 3 year gaps.

Video games are improving noticeably every 3 years.

The biggest gains are being made in open world games as they have the most open (heh) space to improve upon their formula and add variety which gives them the most space to innovate and try out new ideas.

I did a study of upcoming games graphics and right now human hair and skin textures are still off. Even metahuman skin is off.

Expect skin to be fixed in another half a decade and hair to be fixed in a decade.

Beyond this we need upgrades to the physics engine so that hair does not travel through clothes or equipment.

Beyond this I am not aware of any other negative feature of video game graphics that currently stands out and ruins the realism.

I just checked the GTA VI trailer again. They have upgraded hair physics and skin in that. Still a little off but the hair don't have a physical weight to them and don't glitch through items.

The hair quality only appears to apply to ponytails however and the main head of hair they have limited how much detail it can have so it still looks fake.

Skin is off depending on the lighting condition. It might be more due to the GTA style rather than inability though.

The crowd density is also very good. I counted up to 40 NPCs on screen in the more dense scenes.

I have no idea how GTA is pulling it off but they are doing the impossible if we compare it to the output other studios generate on the ps5.

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Onwy RDR2 and cyberpunk 2 have gwood gwaphics fwom ywour list.

Death stwanding is an empty game where almwost nyothing muvs.

Ff7 is was released in 1997 and ff8 on 1999, that's a gwaphicwl jump.

Alswo fwirst gta5 twailer wooks better than gta5 on ps5

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Alswo fwirst gta5 twailer wooks better than gta5 on ps5

Really? I had no idea. That's sad.

I didn't know rockstar did post trailer downgrades.

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Also generally gta4 was a lot more complex game than gta5

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Final looks better than the beta?

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Beta has stronger photo realism and was downgraded because ps3 and Xbox 360 ram is only 256mb

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Yes but it is also very blurry. The tech of the time clearly couldn't handle it.

What do you think it would take for the industry standard to go back to one game release every 3 years?

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You see back in the days it was a lot harder to program so a lot of devs were really good at their job. So it only took 3 years to go from elder scrolls 3 to 4 then 3 years to fallout and 3 years to Skyrim.

But since business got bigger and more people joined the dev skill tanked hard and releasing half assed games became the norm and sociological aspect of games became more important.

Only thing that could make development more smooth is AI like AI can eliminate a lot of problems but AI usage will be forbidden for moral reasons + business would always find way to break stuff.

So no hope for good gayming future.

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I think you are wrong and its more like work culture improved so you couldn't force workers to work 24/7 to create le product, but that meant you had to scale up from the more realistic level of output which set capabilities back by a decade and they have been feeding that decade loss back in bit by bit as tech makes up for it over time.

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