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Helldivers2 nerfed 2 meta weapons in a patch today and the playerbase is rioting.

Helldivers2 was a massive hit earlier this year where you play as the natural conclusion of the USA after it has dominated the globe and is looking to dominate the galaxy. It's a PvE horde extraction shooter where you play with a squad of 4 dropping in behind enemy lines completing objectives and then getting out of there.

Recently they had a major update adding new enemies and a higher difficulty tier.

They also made some balance changes :marseyderp:

They nerfed 2 of the most popular weapons and the community is in an uproar. /r/Helldivers/ is almost entirely people complaining about the nerfs and /r/Helldivers2/ is full of people complaining about people complaining about the nerfs.

People are review bombing on steam.

https://i.rdrama.net/images/17230168312464714.webp

What were the nerfs?

SG-225IE Breaker Incendiary

  • Decreased number of magazines from 6 to 4

  • Increased recoil from 28 to 41

A minor ammo and recoil nerf to the most op primary weapon in the game. This baby is like a flak cannon you can just point in a direction and delete things. It will likely remain the most op primary weapon in the game after this change.

Adjusted flame effects to work more realistically.

  • It doesn't go through various bodies/objects where bounce off would be the expected behavior, like on armors and static objects.

This is a bigger deal as people were using the flamethrower to completely bypass one heavy enemy type's armor and nuke it. It also comes as they are releasing a fire themed premium pack which is a bold move.

This is a major nerf to the flamethrower, but they had already announced it was a known bug a long time ago and everyone should have seen this coming. But no people are rioting and saying nerfing in a PvE game is always bad. Even if some weapons are so OP no one bother's to bring anything else.

Real talk though why are g*mer's such babies? :marseygiveup: The game has 10 difficulty tiers and you only have to go up to difficulty 6 to be able to unlock everything in the game. And people are furious over nerfing obviously broken or op weapons. Like no bro they don't need to bring all weapons up to the point that they trivialize content. It is fine if they nerf op stuff. They also buffed several things this patch but no one cares because the cookie cutter loadout they were running isn't as op anymore. :marseyannoyed:

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Recently /r/darktide was also in an uproar (probably still is) because they changed the balance to where the hoghest difficulty is actually difficult now because theres tons of shooting enemies that got buffed.

This is such crybaby bullshit, the top difficulties should filter out people not good enough to make it. Thats why theres different difficulty levels in the first place!

I dont have the time or care to get really into a game to get really good, so I just dont play on the top difficulty! Its not that difficult ( !carlos ). Just play an easier mode.

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>:marseysmug3: Heh. These redditors are so r-slurred, they can't play higher difficulties.

>:marseysweating: Oh me? Uh uh uh I don't play the highest difficulty because you know I'm not r-slurred, I just can't learn how to use buttons a certain way. I mean, it's not worth my time. :marseyindignant:

Suuuure, sweaty.

:#marseycrayoneaterpat:

Suuuure...

!dramatards, look at this heckin cutie r-slur! :tayadmire:

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heckin cutie r-slur

Uh thanks i think? So..... Your place or mine? :marseykink2:

Anyway, i dont mind redditors not playing the highest difficulty, cuz yeah i dont either. I do mind (well, for a broad definition of "mind") redditors demanding to still play the highest difficulty when theyre just not that good.

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It's okay, bae. I still love you and respect you.

:marseyxoxo:

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:#marseyhearts:

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