Space Station 14. The belated remake to a shitty atmospheric simulator built on a psuedo-robloxian engine back in the nineties.
Since 2019, a swedish man known online as PJB, or Pieter-Jan Briers has been the frontman of the Netrunning Taskforce in charge of building this virtual experience.
At his right hand side is DrSmugleaf(
As a result, over issues such as these and gripes with the MIT-license, a great many schisms have broken out, small ones, at first, fronted by server hosts of the name 'Nyanotrasen', who bravely faced the terrible transvestites of the Wizard Federation until they were finally unlisted from their Master Server List, prompting the Creation of Rival, Unofficial Server lists that vow not to censor or wave around the iron fist the Wizards were so fond of. They would call this the 'Multiverse', and its online infrastructure would be based in Russia, acting as an alternative roster of servers for people to try.
They also posted a darning criticism about one of the SWF's (Space Wizard Federation) members, who was spotted on a forum dedicated to pirating 's*x games' that featured minors, as tends to be par for the course in that genre of adult entertainment.
https://spacestationmultiverse.com/criticism-of-wizden/
Furthermore, they began planting 'spies' in various Space Station 14 servers' Groomercord servers themselves, vigilantly watching for any would-be Space Wizard Dissidents, threatening server hosts with delistification should they falter in ridding their communities of these political enemies. All this vigilance led to the game's actual development suffering. To this day a great variety of systems present in its predecessor, Space Station 13 are absent, half-implemented or slated for a refactor that'll never come. And since the Trio of Archwizards have reserved certain systems for their touch only, seeing any progress on these in mainline seems uncertain, such as a long-awaited medical system revamp that would have finally reimplemented targeted damage, and much more.
It got to the point another group of insane Russian s got together and created a fork intended to replace and supercede the mainline, slapping an AGPL license on it and adding a few kitsch features. Nowadays they merely port changes from Mainline over to their codebase.
That said, the Space Wizards remain as strong as ever, getting a trailer for their beloved project into the PC Game Awards show this year, behold:
And to this day, the Wizards hack away at their terminals, injecting estrogen for motivation and drinking soy to refuel their bodies, adding half-baked features and unnecessary 'alien' races to appeal to a fervent furry majority they carefully cultivate, deriding the Space Stationeers of old as chuds and male feminists. Let this be a warning to any who would travel the Seven Galaxies...
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I'd love an actual remake of Space station 13, but the people who appoint themselves to do it are always too neurodivergent to do it correctly (ironically)
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Or s/degenerate furries
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Keep seething, baseliner!
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I spent tons of time playing BYOND games including SS13 from 2001-2006. It didn't have as many degens as Mitadake High(An anime themed murder mystery role play game kinda like ss13) did, but it always had plenty of degens who would lock themselves away in a room somewhere and have cyber s*x.
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No cap degens ruined SS13 for me.
Each server cater to degens or has tyranical mod teams.
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That's just a subset of neurodivergent
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The user base is far too small for a proper commercial studio to do it and the original took 20 years of God knows how many volunteers to build so
The autism > pipeline continues to frick up current year projects though
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