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  • hop : rdrama should tell us their secret for how they got the chuds to accept pronouns.

:marseysowsmug: Pronouns can devastate small indie games in today's climate—and Steam isn't doing enough to help. Our (unfortunate) experience :marseyreapcrying:

https://old.reddit.com/r/Games/comments/1eyp53g/pronouns_can_devastate_small_indie_games_in/

								

								

We're a small team of three who recently released our first game after five years of development and a $0 budget. Feedback has been overwhelmingly positive, and I'm super proud of that, but there's a stressful hurdle that's causing us lots of pain.

Our game features a character encyclopaedia of NPCs, and among the numerous details listed, like height and dislikes, are pronouns. This single decision has had a purely negative effect on our game.

https://i.rdrama.net/images/17243487317916577.webp

  • We were placed on "Woke Alert" curator lists before release, attracting negative attention.

https://i.rdrama.net/images/17243487305668476.webp

  • A long Steam Discussion thread attacking pronouns devolved into transphobic rants and was linked from 4chan as a justification for pirating our game.

https://i.rdrama.net/images/17243487311851673.webp

  • A guide was posted on how to hex edit our game to remove pronouns], with offensive replacements.

https://i.rdrama.net/images/17243487313915122.webp

  • Our game is called "woke" in Youtube comments and Groomercord channels.

  • Negative reviews protest the inclusion of pronouns despite enjoying the game otherwise (Example 1, Example 2 ). The oldest remains a month later, despite being reported to Steam. These reviews have dropped our rating from what would have been 96% to 94%, below the 95% threshold for "overwhelmingly positive" when we hit 500 reviews.

  • The encyclopedia is purely optional fluff; practically speaking, we'd actually benefit if it (and its tens of thousands of words) were never written, which is a shame because we loved making it.

All this for simply including pronouns in an in-game encyclopedia.

It's not just us. Fellow indie Arco recently faced a Steam user threatened buying, refunding, and negatively refunding the game over perceived "wokeness". Multiple comments assure the devs that Steam would quickly remove such reviews. Is this the general perception of how Steam handles this kind of thing? Based on our experience, I don't have a lot of confidence in that. That's what pushed me to make this thread and start a dialogue about it.

AAA games can outpace this kind of attention; indie devs can't. In an algorithmic world where every bit of feedback has a huge impact, the fact that protest reviews mask the actual reception of our game is extremely frustrating and disheartening, and it feels like Steam doesn't have our back.

Discussion points:

  • What should Steam be doing about activist reviews?

  • How can small indie teams protect themselves from this, without self-censoring?

We're lucky our game found some success, but any small game risks being buried by an angry mob before it gets any momentum of its own. The current climate forces indie devs to choose between inclusivity and financial success. Would we, or other devs, make the same decision today? I'm not sure. And this doesn't even touch on the broader issue of games getting tagged in "Woke Alert" lists just for having female protags or diverse casts.


!chuds !transphobes !g*mers

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It's insane how these "anti woke" losers call people snowflakes but then proceed to have a mental fricking breakdown whenever pronouns, something all humans have in our fricking language, are mentioned.

I love when these people act like the current discourse around pronouns/ neopronouns and forcibly inserting them in everything is totally normal and has been happening forever.

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They always use "reactionary" as a slur but never say what people are reacting to :marseythinkorino:

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Yeah! How are reactionaries inherently bad, when by definition they're not the ones starting shit? They're not "actionaries." :marseynoooticer:

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Because according to Foucault, what we think of as traumatising experiences aren't inherently bad and it's only people's pathologising reactions to it that causes the negative effects. This is true of all things, but especially of kiddy diddling - Foucault was very keen on emphasising that last part.

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Least predatory Frenchman

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If I'm parsing it correctly, what he's saying I actually agree with him. Yes, diddling is awful,but only Angloid countries treat it like the betrayal of Judas by Jesus was done to you;like I don't know how to describe it, they treat it like they're permanently ruined ,and the kids act accordingly, meanwhile mental/emtional or physical abuse? Tough it out kid. Like no one would support some complete stranger shooting a dude or woman because he was mean to his kids, but we've made diddling this ultra-thing you can never recover from, when really we just need to be like that's tough, suck it up champ, the same way we do mental/emotional abuse or rarely physical abuse.

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If I'm parsing it correctly, what he's saying I actually agree with him.

You are not parsing it correctly. He doesn't actually care about that, he just wants to diddle kids.

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'Your disagreement and downmarsey is a mental breakdown, while my ranting and swearing about the exact same thing is just rational discourse, fricking sweaty!'

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My favorite is the old "a riot is the language of the unheard", which strangely never seems to apply to protests they dislike.

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Rioting is fine when its a peaceful protest :soysnoo:

Rioting is not fine when its a violent attack :soysnoo:

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Loving the two pronged use of frick here, very impactful :tayadmire: :tayadmire: :tayadmire:

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