Anyone else feel G*mergate 2 right around the corner? :marseysociety2:

I know it usually gets bad during an election year but this feels different.

It's a little over mid-2024 and we've had

>super-grifters like mangalawyer and grummz popping up

>massive diversity-stricken games flopping

>"chud" games like wukong :marseysunwukong: and helldivers :marseysuperearthflag: making bank

>divide between dev and player growing wider

>journos getting uppity

It feels like we're due for a major upheaval.

!g*mers thots?


https://i.rdrama.net/images/1732673849186553.webp :#marseyloonalove::#marseyloonalove::#marseyloonalove:

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Vidya is going to crash first, and g*mergate2 may be part of the background conversation. American entertainment is already going to crash, but vidya especially. It all costs too much for the payout and they've been making shit money on everything but mobile games for years. Changing player base and bloating costs will frick it all. It's not even woke shit necessarily, it was just always the trajectory things were going. I'd bet the big woke injection is just as much desperation as it is ESG and woke brain, because they know they NEED more of an audience, but Zoom zooms and gen alpha don't give a shit.

MAYBE AI cowtools can change things, but I'd gamble it'll only be a short boon to the big devs, because as soon as autismo Joe Schmo can make his epic passion project without having to hire a whole studio's worth of people and China Chin can pump out addictive garbage that looks and sounds good, there'll be trouble for big vidya.

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It aint gonna crash. Demand is bigger then ever. Demand outpaces suply. Only in pewpew games there is enough suply.

Just because companies dont know how to make games anymore. Dosent mean there isnt demand.

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Demand is bigger then ever.

For triple AAA classic games? And demand is going to crash up against those rising costs. It already is. Ubisoft game faces look like they were made 20 years ago because they stopped mocap for being too expensive. There's going to be a reformatting of how this is done. Maybe dipping into the Chinese market and thirdies, maybe a major scaling back, maybe something else, but the gradual change that's been happening is going to become more jarringly apparent.

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Bar for AAA games is what they have set up themselves. Audience still buy so long game is good.

Look at fromsoft games. Selling like crack. They recycle animations and models from way back when.

Newest yakuza game has sold over 2 million copies and they reuse assets from 2008.

Market is willing to buy games that arent up and up visually. So long game is good.

On top of that. Big companies suck at using their resources. This causes budget to balloon. Bioware for example. Form 2005 to 2020 at least. They would frick around during devlopment and do what what they thought was cool and fun. Then last 18months rush to put all that toghetor to make coherent game. Eventually they ran into situatio where they couldn't do that anymore and crashed hard.

That dosent change fact demand is still there. Bg3 has sold over 10 million copies. Budget is estimated to be +100 million. And even that game suffers from devs not knowing how to use their resources and fricking around.

For reference. Halo inffinite budget $500million

Elden ring $200million

Halo infinite sold copies estimate 20million

Elden ring 25 million.

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Yeah it's definitely theoretically possible for AAAs to just stop spunking their money away but the big question is whether they will, or can at this point. All the bloat and excess that led to this stuff isn't just going to disappear. All the project managers and middle management who pad the budget to pay their friends off aren't going to fire themselves. If the new GTA doesn't sell as well as hoped, Rockstar isn't going to suddenly remember how to NOT spend a billion dollars on horse balls.

Making a company more efficient, cutting out all the bloat, and focusing on core essentials requires someone with the intelligence and power to do so, and if such a person existed these companies wouldn't look how they look now.

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They wont becouse big companies suck and are run by out of touch idiots. Its same as hollywood.

But demand is there. And its massive. Stuff like manor lord can print millions becouse people are thirsty.

Pewpew games are only section where demand is met. Thats what makes concord and hyenas (and that bhetasda flop) so insane. You bet so much money on only part of video game market thats full.

As for how stupid these companies are. Bethesda fricked around until it got to point it had to sell themselves. Yet never they figured out to make another TES game. Or remake morrowind and oblivion.

And when ever TES 6 comes out. It will make shitload of money. And when ever new fallout game comes out. Even that will make money.

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TES6 will print money, but I suspect TES7 will bomb. At the moment the market is primed and desperate for a new Elder Scrolls, but Bethesda CANNOT deliver. It will be a really bad product, it will basically be Starfield with fireballs. Everyone will buy it because it is coasting off Skyrim nostalgia, but then after that the Elder Scrolls franchise will pop and Bethesda won't be able to get the hype back. GTA will go the same way. You can coast on name recognition for one really shitty game, it's after that that the trouble starts

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They will make tes6 that will print money. But people will be meh for it.

But they will remake morrowind, oblivion and skyrim using tes6 engine and those will print money. And then it will be 2035 allready.

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They will never remake Morrowind or do anything with Fallout 1 or 2 because Todd Howard has a seething hatred for those games for being considered truly good and beloved while people rip on the later stuff he had more aggressive control over. Remaking Morrowind would be admitting Morrowind has value, which would make Todd cry blood with rage. Instead expect an NPC in TES6 to run up to you out of nowhere to breathlessly rant about how if you like games from before 2010 you're a piece of shit

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