Do you dare to enter the dangerous world of 1400s Mythic Germany and fight back against Satan and his followers?
Do you dare to learn what those 4-character abbreviations stand for because we didn't have enough room on the screen to actually type out the full name of each skill?
Do you dare to enter the DARKLANDS???
(It took me like 3 goddarn hours just to create my party while writing down what my reasoning is. I'm exhausted. Will post it someday.)
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It takes place in Africa, b-word?
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Good question. Arnold Hendrick envisioned this a system where he would do the Germany part and it would interlock with others so you could take a character from one country to another. You see these as things you might potentially do but they're always darkened out. Go west to France in the Hundred Years War, go east to Poland and Russia (trust me bros this is great roleplaying game country), go south across Brenner Pass into Italy. A country much richer and densely populated. Don't have to worry about physical wolves there. But they're so devious.
Unfortunately my boy Arnold Hendrick was 10-15 too early to pull off that vision.
Think of where it could go from there. After Italy you could make a game about North Africa. Bring in a new set of rules about how prayer worked in Islam at that time.
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