https://x.com/longislandviper/status/1837157796137030141
Someone on /v/ transcribed the podcast and I will take him at his word because I didnt bother listening to it
>Colin Moriarty says that he verified this person worked on Concord and talked with him extensively
>He was shocked to learn that Concord cost $400 million to make
>Concord entered the alpha state in early 2023 before Sony bought them, Sony has been working with the developers since 2020.
>When they hit the alpha state, they have already spent $200 million working on it. Sony spend $200 million extra on it from 2023 onwards.
>The game was in a horrible shape during alpha, Sony felt they had to spend an extra 200 million in order to get the game into a playable state.
>A major expense was needed to outsource the game to other studios to finish building it and fixing it so that it was playable before launch.
>Two major things were not worked on until the last minute. Onboarding, how to get new players in and Monetization, how to get money from the players
>it would cost millions to keep the game going as well
>this is Sony's biggest and most expensive 1st party game in their history, more expensive than Spider-man 2 and TLOU2. They lost all of the money spent.
>They made $1 million gross revenue when the game launched, which was refunded.
>Sony had faith that Concord was the future of PS, it was believed to be a star wars level project where movies, tv shows, comics and toys will be made from it
>code name chaos was it's name in development
>internally you couldnt say anything bad about it due to toxic positivity.
>Herman Hulst was a massive champion of the game and you could not insult his baby.
>Colin Moriarty says that he thought the game would cost $100-200 million but he reconfirms that his source is solid and it actually costs more
>Sony execs believed in the project so much nobody on the ground level could change things. Which is why they bought the team.
>400 million is not included with the costs to buy the team btw.
>this is the biggest lost in PS history
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Interesting, truth be told a problem I find with japs is that if they do give the protagonist some negative traits, they always tend to gloss over them or just make the protagonist a cuck, a simp, or lame in some weird way instead of just playing it straight.
I guess Japanese people either fit the mould or kill themselves...
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You can tell a lot about ricecels from their power fantasies in isekai weebshit.
Japs - Turbo-Virgin Incel who refuses to frick his harem despite having god-like powers.
Chinks - Turbo Incels who fricks his harem and kills everyone who ever looked at him wrong with his god-like powers.
Gooks - Turbo Incels who refuses to frick his harem but will frick his oneitis and has to mildly work for his god-like powers so he can kill everyone who ever looked at him wrong with his god-like powers.
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I do wonder what the western equivalent to this even is, too. Oriental weebshit powerlevels seem to dwarf basically anything popular and western if we're not talking about obscure enthusiast comics no one cares about
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