1Fetch/Beans
(colonially know as xirabolt)
Chimney_Dangler 2mo ago#7067145
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Every time there's some tense (ish) moment, WHELP BETTER STARE AT THE CORNER OF THE SCREEN TO SEE IF I'M SUPPOSED TO WIGGLE LS OR TAP RT OR WHAT IT WANTS ME TO DO
Game will go into letterbox 'cutscene' mode, but still require you to control the character.
Rdr1 had this shit too. Set out dynamite to ambush a caravan, I spread it all out and waited for the lead horse to reach my furthest-forward dynamite. Cue harpy screeching WHY DIDN'T YOU BLOW THEM UP and everyone goes aggro.
I enjoyed it when it came out, but stopped playing near the end when you go to that island.
Picked it up again a few months ago and holy shit the controls felt terrible. Like there's so much post processing going on that there's noticeable lag everytime you change direction.
Been playing nothing but Dark Souls and Elden Ring in between so I'm sure those have changed my perception of responsiveness but holy shit I can't put up with that and if GTA6 is similar then it's over for me.
1Fetch/Beans
(colonially know as xirabolt)
UncleAbortion 2mo ago#7067158
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I remember there was supposed to be some big dramatic reveal where you're like HOLY FRICK A WARSHIP but I missed it because
A) you're going up a spiral staircase and corner like a classic Mustang
B) I'm immediately looking at the red dots on the minimap
Anytime the game forced me to use a mounted gun, I'm angry. If you're playing with a controller it's darn near impossible to aim without assist, because you're either moving the camera too fast or too slow to track a moving object. Add in that final mission in RDR1 where you're doing this on the back of a moving car, spinning in random directions and you can't shoot anyone within 50 feet of you
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Really wanted to like the game but it was such a fricking slog I couldn't make it an hour.
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This game is filled to the gills with these "minigames" and they fricking suck. Make them into a cutscene.
Redemption 1 had nothing like this
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Every time there's some tense (ish) moment, WHELP BETTER STARE AT THE CORNER OF THE SCREEN TO SEE IF I'M SUPPOSED TO WIGGLE LS OR TAP RT OR WHAT IT WANTS ME TO DO
Game will go into letterbox 'cutscene' mode, but still require you to control the character.
Rdr1 had this shit too. Set out dynamite to ambush a caravan, I spread it all out and waited for the lead horse to reach my furthest-forward dynamite. Cue harpy screeching WHY DIDN'T YOU BLOW THEM UP and everyone goes aggro.
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Oh yeah same happened to me. B-word I planned this out, go let that revolutionary rich boy dump some more sperm in you, let me do my thing.
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I hate modern minigames. Tedious bullshit that's mostly a cut scene so you can pad 10 hours of "gameplay"
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I enjoyed it when it came out, but stopped playing near the end when you go to that island.
Picked it up again a few months ago and holy shit the controls felt terrible. Like there's so much post processing going on that there's noticeable lag everytime you change direction.
Been playing nothing but Dark Souls and Elden Ring in between so I'm sure those have changed my perception of responsiveness but holy shit I can't put up with that and if GTA6 is similar then it's over for me.
Jump in the discussion.
No email address required.
I remember there was supposed to be some big dramatic reveal where you're like HOLY FRICK A WARSHIP but I missed it because
A) you're going up a spiral staircase and corner like a classic Mustang
B) I'm immediately looking at the red dots on the minimap
Anytime the game forced me to use a mounted gun, I'm angry. If you're playing with a controller it's darn near impossible to aim without assist, because you're either moving the camera too fast or too slow to track a moving object. Add in that final mission in RDR1 where you're doing this on the back of a moving car, spinning in random directions and you can't shoot anyone within 50 feet of you
Jump in the discussion.
No email address required.
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