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Life is strange devs doing damage control

https://old.reddit.com/r/lifeisstrange/comments/1fsybtw/comment/lsdopa2/?context=8

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It always bugged me that Life is Strange fans are obsessed with the first game's characters and refused to leave them. When I first played these games, I thought it'd be like an anthology series where every new game had a new protagonist and new powers. There's infinite possibilities with that.

But they hated 2 because it had a moid and they're all yuriggers :marseyneckbeard: and they even hated 3 when it tried to pander to them with a similar kind of plot because it still had new characters.

Life is Strange 1 was kinda neat at the time but it has the problem most Telltale esque interactive games have, your choices are mostly irrelevant and there's just two endings. 2 did a lot to avert this by having your interactions with a supporting character throughout the game alter their personality, and while you do make a choice when you get to the game's ending, the kind of personality you gave to the supporting character also determines your ending and you can't override that. It was more interesting than what I've seen out of most of these cinematic kinds of games.

But no, tumblr shippers hated it. Nothing is allowed to move on from the original because they already self-inserted into it or something :marseyjerkoffsmile:

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https://i.rdrama.net/images/17224404628678622.webp

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This is a Life is Strange thread

:marseyindignant:

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everyone hated 2 because those bitches were furries

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