Just as I told my hoi boys, and even the plazatards, all this is a nerf to germany This isn't a larp thing btw, just game balance. This just a horrible no-good spirit
but what germany lost in rearmament potential they've (slightly lets be honest) gained in war bonuses
Kaiserreich Larp Shit because why not
The strongest buff, which is tbh a half nerf, is them adding "the inner circle" effectively 3 extra advisor slots, which is an interesting idea, if potentially ballbusting
ECO has changes too, this is the new industry treee
Seems decent enough, although heavily focused on war, as opposed to the old trees focus on rearmanent, which does do damage to germanys potential, atleast to an extent. Although increased rubber production (construction speed) will certainly be a nice addition.
This was already in the game, just as events instead.
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Im not really a fan of the LARP stuff, just risk bogging down the game experience. but so far, aside from the MEFO bills and Landkreuzer, it hopefully won't be too overboard
The main effect of this is that it may allow germany to scale better, which will certainly be useful in MP, but so is having early mils, and 12 free civs.
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