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MAYOFOID COMES UP WITH THE MOST BRILLIANT IDEA FOR A VIDEOGAME EVER: YOU BASICALLY WORK AS A MEDIEVAL DOORDASHER IN MONGOLIA (NO COMBAT JUST DELIVERING SHIT).

https://x.com/malicedafirenze/status/1838150670324506867

Wow what a surprise the chick who doesn't get the point of videogames is also a giga shitlib. @MarkRippetoe wonder if she's also going too frick a guy for a good review like a certain other game developer.

This is surely how all successful Jewish lives matter games earn money right

Because sweetie it's made by women who don't play videogames so it's Mongolian Barbie for horse girls not an actual videogame

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Could kinda work with a few changes

>frick that realism, make the game look stylized and with more/weird colors

>give it funky music

>add lots of weird events/encounters during travels

>odd story/deliveries/character backgrounds

>other background weirdness

Could make an atmospheric walking simulator. Barely a game I guess, but at least there's some audience for those :marseyshrug:

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It could definitely work and not just as a walking sim.

They could make like some sort of weird medieval Crazy Taxi with timed deliveries and other challenges.

Your right that they ought to drop the realistic graphics and go more stylized though.

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I was thinking of actually enjoying the environments, but timed missions or puzzles could work too. Actually you could do all three :marseyhmm:

>encounters can be either creepy/dangerous or cute/normal

>failing to deliver on time, being rude to your customers, stealing or whatever will change your journeys from normal to dangerous

>certain encounters could also change this, like meeting a ghost on the road means you're cursed until you do something to lift the curse

>you can do certain actions depending on why you have a 'bad score'

>git good if you suffer from bad ratings from your customers

>if you encounter a ghost or whatever you can cross running water to prevent being cursed (dunno about mongolian folklore, whatever is similar)

>doing stuff like placing offerings can help (they have those small shrines all over the place like japs have right?)

>if you see something like bandits on the road you need to outrun them and avoid the area for awhile

>going through the woods or swamps is much more dangerous but you can find useful items too (medicine, power ups, items to craft amulets)

>it would also mean you'll travel slower through them risking your ratings

>but you can pick longer missions that pay less that will give you opportunities to explore these places, making it a management game too

>you can have inventory management too

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Its shocking how bad game devs are at making games. It took a few dramatards 3 comments to wildly improve her game.

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Once people got over their knee-jerk seethe that Euro Truck Simulator didn't have a shotgun rack, they figured it out.

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Do you think foids can be capable of creating good games

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Ive met some that can lol, it's just youre never gonna see a radlib foid make a playable game.

Even the :marseytrain2:s can sometimes produce a good game due to their inmate male autism but not the biofoids outside of very rare ones.

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Now try implementing that stuff

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The game your describing is death stranding

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Fair, but add a horse and make it cuter for foids :marseysouthernbelle6:

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Mount & Blade: Harvesting Season

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encounters can be either creepy/dangerous or cute/normal

One thing they did in Darklands to keep it interesting is that you run into the encounter and you don't know which it will be. Those are probably just starving refugees, but if you get too close you might find out they're actually satanists trying to lure you in closer to murder you...

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Your pulitzer's in the mail

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:mars#eywinner:

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When she arriving chief?

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Right after she escapes from the Lady of the Lake:marseyfoidghost:

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You could be medieval Courier and have to always be in the lookout for the Rothschilds trying to murder you and steal your mail in order to manipulate the flow of information to rig market forces.

!nooticers :marseymerchant:

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>frick that realism, make the game look stylized and with more/weird colors

>give it funky music

>add lots of weird events/encounters during travels

>odd story/deliveries/character backgrounds

>other background weirdness

:#speechbubble:

https://i.rdrama.net/images/17272020531071618.webp

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I just want another game like LSD: Dream Emulator or Yume Nikki :marseysad:

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>I just want another game like LSD: Dream Emulator or Yume Nikki

:#smugtranstwittertalking:

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The heart wants what the heart wants :marseytransplushie2:

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add lots of weird events/encounters during travels

:marseyagree:

This is basically the whole point of Darklands.

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